Titan_god suggested to me instead of the deposit feature every eb a certain % goes into the bank. That way no1 has to really deposit their gold but while Clan can benefit from it. Say maybe 5-10% of eb earnings get stored in bank. As for the 3 day clan loyalty I don't think so I wanna say at least a week for that...
Support on the basis of an adjusted withdrawal method. No way should 1 person (owner) be solely in charge for these reasons- 1) Owners are psychos. It's been confirmed lolol, haveta be a specific type to own. Clan funds bank, say you put in 500b- Owner is havin a bad day, u argue with them, poof you're kicked... Gd buy bils. 1.5) Above method "could" work if say, should a member who has banked leave clan under any circumstance (kick or other) they're full amout given be refunded upon leaving. Also, their amount refunded, needs be equivalent to that banked, AND it should go into silver bars> [I can just see owner/admins already contemplating how to farm... if the amount refunded goes straight to gold, owner could just kick and entire clan could then eat em alive] 2) I'm absolutely for finding ways to give smaller players gold... but that wouldnt necessarily encourage activity. Now they get gold by a bank for basically doing nothing? nay, there'd have to be a method to confirm their activity, encourage them to be active, and they can receive agreed amount. **Im sure there are a few points Im missing lol, but overall Bunny, your concept has merit and potential. Great idea
Thanks for the feedback much appreciated Obviously like I said there are some bugs in the idea itself but it can be fine tuned an br very benefiting for all. I like the silver bar idea too. Another idea I was thinkin was maybe not deposit gold in the bank but every eb a certain % gets stored in the bank from each player an maybe have a cap on the bank an when it's full it disperses x amount of gold evenly to all clanmates
Yah I saw from earlier posts (% of eb plunder to bank). I think there's somethin to that, absolutely. But I was thinking of that % being added on and banked for clan- Meaning no plunder is "taken or lost" from helping eb... instead maybe 10% ie, More than plunder u wouldve gotten. Example- 5 people do a Reckoning. top player made 10b, the rest less. well that player still gets his/her Entire eb bonus, BUT 10% of their total plunder earned is added on, to go to bank. he/she made 10b, so 10% would be 1b- which goes to bank... aye thaz hard to try an explain ;/. this way anyone who comes and goes isn't losing any gold- they never made that 1b. the clan itself received that 1b. So if I went to clan to help, I can leave without complications on plunder. However- that too sets loyalty to a clan on the back burner. idk... certainly a cool idea tho
I like where this is going.. still thinkin 5%-10% from total plunder the bigger u are the more u pay cause u make more kinda like taxes..the more you make the more they take.
Agreed on the necessity to confirm activity the 3days was an example would definitely promote families but giving a definitive percent of plunder to the bank isn't fair to the people that can't hit high ebs which would extend the gap unless smaller clans can withdraw the full amounts while the bigs are limited maybe make it where 2 high officers have to confirm payment , yes a mean owner could use an alt but you can't control everything also it's problematic to define small v big clans in unbiased ways
This is about clan loyalty, if you can't trust your clan owner/council maybe you're at the wrong clan.
People have posted this idea many times and it's something we'd like to implement but isn't in development currently. I'm always amazed at this idea that we need to promote clan loyalty. We used to drop EE levels if you left a clan and people whined and moaned until we stopped doing that be cause they wanted to visit other clans. Definitely we can do things to promote more clan loyalty, but I wonder if then we'll swing back to complaints the other way.
you don't "need" to promote clan loyalty, it's something you "should" do. many loyal clanmates who stay in clan most of the time are actually punished for staying in clans during events instead of hopping all over the place. that's kind of the opposite of how it should work. the reason people complained before about the ee levels is because you took something from them. so instead of "taking" something from somebody to promote clan loyalty why don't you "give" something instead to the people who exhibit clan loyalty? I'm sure there are many good ideas to promote this but here's one for starters if somebody stays in clan for 24 hours they get a 5% plunder bonus while in clan. 48 hours =10% , 72=15%, 4 days 20% and ending at 5 days in clan and you can max out at 25% plunder bonus.
Young khalifa said it was mentioned in the wishlist response or whatever. Appreciate he feedback mark. Def think there's potential here just not sure how it should be implemented. Would be awesome to see more clan loyalty promotion features
Grizzy* and it's relevant because if one of their members are saying there is something wrong with clan loyalty there must be right? Here's an idea stay in a clan you don't need a reward. Smh
who could rightfully complain about losing a clan loyalty plunder bonus when you leave clan? In case you haven't noticed mark people will complain no matter what you do. that's not really a valid reason to not reward people who are loyal to their clan with a clan loyalty bonus. you guys have stated before that you would like to promote clan loyalty, here's an easy way to do it. another thing, there's been multiple ideas that you have tried on this game that were met with complaints that you have eliminated and then eventually reintroduced when the time was right.
Call it the Clan Loyalty Plunder Bonus. Keeps people from wanting to leave if you have that say 25% bonus..
did u even read what I wrote?? Im aware the underlying issue is clan loyalty, but u obviously do Not see the fact that "clan loyalty" is a two wau street. Owners better be prepared to return loyalty back to clan as well. ^ And THAT is where the crap hits the fan. Grizzy makes a vety valid point- too many clans and their owner/admins couldn't care less about you- so how exactly do u regulate their OBVIOUS potential to abuse this system?? and as a past owner of many clans, I have certainly earned the right to call em psychos lol. If that offends u... Look in the mirror first. Great idea- but the more I think on this, the more I remember just how dodgy half of kaw is... very undeserving of trust- in a game built on rumors and half truths. Again if that bugs you, take the blindfold off.