Chaos Wars Schedule (January 13 - 19)

Discussion in 'Past Events' started by [ATA]Grant, Jan 9, 2014.

  1. Congratulations on making it harder for UK clans to participate by increasing the roster size at UK good times to 20.

    I thought the whole idea of the smaller roster number was to encourage more clans to war?

    Should either go back to 11 or offer two roster size options.
     
  2. War #9 (war down under)
    Duration: 60 Minutes
    Type: Advantage
    KO: 7 to 13 minutes (you can come out 6 minutes early)
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Thursday - 12am
    EST - Thursday - 3am
    GMT - Thursday - 8am
    SGT - Thursday - 4pm
    AEDT - Thursday - 7pm

    i think there is a typo error here
     
  3. I think it's great u brought back 20 man rosters. Just think that there should be a bit more of a mix; not have the same roster number at the same time of the day
     
  4. Something is wrong in this post. It mentions war 13 at 3 am GMT. It is now 10 am GMT and the war schefule say 13 is up next
     
  5. I would like to thank you for completely ignoring most requests for different war times!!!! Lets look at the eastern timezone slots. 3 am, 9 am, 4 pm,10 pm. None of these fall in our primetime. Those of us that wake up at 5-6 am for work cant do 3 am and 10 pm. Those of us that work cant do 9 am or 4 pm. What happened to the 2 pm, 6 pm, 8 pm war starts for est? I know countless people that cant do a single war because of your limited schedule. Lets add 4 wars a day and run them all at the same time of the day!!! That will get more participation. Brilliant!

    Thanks again for the shaft.
     
  6. I thought the timeline said S3 starts on Jan13? Has it been pushed back?
     
  7. I'm in the EST time zine and the only war I can do during the week is 10pm. Rev's schedule would make me a weekend only warrior. Dev's can make it perfect for all. Thanks for trying though.

    I would agree that rotating the 11 and 20 roster would help keep ppl from bring stuck on a certain size war.
     
  8. BAD BAD BAD choice devs. The worst move you could make. Finally a lot of clans were doing ee wars and you find a way to kill it just for a few people that asked for this. The daily facts spoke for themselves. Why start with bigger rosters again? Why re introduce 2 hour wars again? With many others I can predict this will turn out into a new failure. Whilst the real issues at hand (gh exploit) you seem to ignore and ignore for oh so many months. A missed opportunity.....AGAIN
     
  9. Usually I see a small bit of logic in your attempts to improve the warring schedule but this just makes no sense. We currently have more clans than ever participating in wars and you have made it more difficult for clans to war.
    I understand that some clans want bigger roster allowance and I don't blame them for that but why make the roster size bigger for the same war each day? You have basically killed my chances of warring with my family without using mercs. Why couldn't you rotate the roster size on a daily basis. Have 1 prime time war with a roster size of 20 one day and the following day have it at 11 roster size.
    Also agree with barcode fellow above regarding gh's.
     
  10. Last weeks schedule thread was dominated with players highlighting issues with match up and / or GH / LB stacked clans. KAW admin / KAW Community any feedback on this particular area. Any planned changes or improvements ??
     
  11. Let the fail wars continue.
     
  12. How bout fixing gh exploit? Any news?
     
  13. Devs please consider a fixed KO for the 60 minute wars as well.. Random and advantage really hurting my spamming thumb 
     
  14. This just in!!
    kaw_communtiy's people connection update:

    [​IMG]
     
  15. Sigh...20 person wars on weekdays why couldnt you just keep them on weekends when everyone is off of work -_-
     
  16. Still not even a word that your trying to fix the flaw with these wars? Tell me whats the difference between plunder war days where we used a flaw with your system to funnel trillions into 1 account and the now EE era where they are using the flaw of your match up system to get easy miths and equips. Not much of a difference but you took that away cause you were losing money on sales im sure... So then whats the deal now? You making to much to even look into your flaw that so many complain about? You wanna raise participation? You wanna increase your sales for crystals on your wars? THEN FIX THE SINGLE PROBLEM YOU HAVE HAD SINCE SEASON 1!!!!!!
     
  17. Great now I can't run any wars in my clan gmt 9 pm we tried a few times we got no matches on those big roster. Thanks a lot..... Mix it up do one day 11 people the other 20! Don't destroy one time zone because of a few complainers!
     
  18. This is much better as with the 20 man rosters n 2 hour wars there should be more varied rosters thanks for listening looks like i will need to buy xtals after all !
     
  19. Well devs you seem to have missed most ppl's point here. No one was complaining much about times or roster sizes its was the advantage being created by these 2 build rosters yet you do nothing about it and actually leave hit restrictions on in all wars. So again this favours the gh/gsh stacked clans. Why don't you listen to your customers ata. Again another missed opportunity devs.
     
  20. Countless people asked us not to put them at 8pm but to make them later.