You all are right this won't stop lb stacking, but it will stop all SH clans beating clans with bigs.
Yeah but at least the bigs can now assassin them down for control... Instead of just sitting and being inactive.
Yeah it's funny. Devs installed hit restrictions bc ppl combined gh were bombing bigs and ruining war. Now they're taking them out so bigs can bomb sh.
I just wish the sh gh build just die off. Make them pay 70 to 80m a hit let's see how long they last. Why don't the devs test that. Try something new
Or they could set a base pay per unlocked land, then an additional payout dependent on upgrades. Let's say 0.75m per land gold based on build type and size. Would make HLLC SH pay at minimum 37.5m, which in all honesty is fair since they are small pieces of .
I think a change to basic game mechs is out of the question...devs won't touch that. Better options are a non-plunder based scoring system for war or a min cs req
Maybe they should include BFA back in the war matching but instead of just having it as the whole clan separate it into each build like sh,lb,mid, ect. So the sh can have their BFA
I support great first step, this but you're only half way there. You need to tweak what SH's pay when hit by bigs. Now bigs can hit SHs, but bigs run a FB attack and come away with what, $30 million? In fact this makes a full SH roster even more valuable/dangerous. Fix the pay ratio in addition to this and your problem is solved.
I HAVE SAID THIS BEFORE AND WILL SAY AGAIN MAKE THE DEFENDING BUILD PAY BASED OFF THE ATTACKING BUILD. SO IF A 20 MIL CS BUILD MAKES 25 MIL ON A HAUNT FOR EXAMPLE THEY SHOULD MAKE 25 MIL PER HIT OFF A GH/SOS1. AND IF GH/SOS1 MAKE 2MIL PER HIT ON HAUNT THEY MAKE 2 MIL PER HIT IN WAR. Obviously that is not the exact way buy a good example of how to fix. Then leave hit restrictions off watch people grow cause all will plunder the crap out of small builds and the mids will be able to war too cause it is based off of attacker not defender. Just a thought for an easy fix to all the problems of sh/lb. Lb and sh wont like cause it will force one to actually war hard and sh cause they will have to finally grow.
It's all about gold and hit ratio decrease both and they go away. I know some that know me are saying " what the hell he used to be sh" but after entire season of s3 it is ridiculous what a heavy bfe/bfa could do and in no means should it be possible. I changed my build togrow and hit those that are my size and laugh at the ones that cant hit me.
First off u will never eliminate the sh/ssh/gh or whatever else smalls r being referred to these days, WON'T HAPPEN PPL. There will always b smalls in this game…unless the devs implement a warring system built on tiers of cs. Killing small builds is telling anyone who has just started playing the game; "don't worry about warring, ever". Encourage growth, when it's beneficial is not a good slogan. One of the best things about this game is a new account can war in a month or so, why would u put restrictions on that? The sh/gh high bfa has been going on since S1 and before! How many mids have dropped down to a sh/gh since S1? The number would amaze u. And bring back larger rosters? Is this with smalls still around or not? Without smalls good luck with that 1. Make sh's pay equal to bigs, huh? I agree sh's should pay more, but why would they pay the same as a big who is probably hfbc? Make different warring tiers or a mininum cs for wars and b done with it. Compute the actual strength of a build and have that build payout it's "real" amount in war or pvp. Snap shot ally actions when matches r set as well. How about catering to some suggestions that actually can make a better warring experience then worrying about your bottom line?
Bit sad no full sh roster signed up for war 5. I guess too scared with dts off. Too bad - devs, pls put more wars with dts off.
Lol devs really .no dtw dts .didnt u test this before .maybe u should read what ur players r tryin to tell u .hmm i guess u dont care enough .anyway we down for whatever .just adapt
next week test inclusion of bfa/bfe in matchup system. after that, test fixed plunder rewards. and sh is stopped dead.