Tnx 4 da guide bud! Buh could u say what build I am?...Still discovering HLs ...25 guilds..5 COE...( spy based??).. I just recently chngd from 29 forges and 1 guild ( more attack based)... So is the first or second build better in EBs?...
Hybrids have INSANEEE weaknesses when it comes to wars, both system and off system. An average hybrid build would revolve around: 1-2m attack. 1-2m defense. 1-2m spy attack. 1-2m spy defense. However, an ample and efficient hybrid has to really EXTEMELY heavily on BFA (Bonus From Allies) in order to stay in the game. As a hybrid without a MASSIVE BFA, You would be the prime strip target in an off system war. This means Attack AND Common builds can take down your troops, and Hansels can easily take down your spies. Basically... You'd be screwed over from both troops and spies sides. xD In EB's, you'd need to be HLBC Hybrid to keep up with the highest Ebs, as if you were simply a 1m attack/spy att, you would fail about half your troop hits, and about 2% spies. In summary, DONT go Hybrid unless you have an INSAAANEEE amount of well-statted allies, or you'll be screwed over.
I agree completely. The only builds a hybrid can compete against is another hybrid, or possibly an attack build without to many spy towers or bfa.
I'm a hybrid build and I can tear through most attack builds without relying on bfa. The hybrid build many of you mention to have certain weaknesses are the balanced hybrid or spy heavy hybrid builds.
That's a common build bro. ^ 3m attack 3m def 800 spy attack 1m spy defense Hybrids are when you go: 1-2m attack 1-2m defense 1-2m spy attack 1-2m spy defense
Defense/turtle builds are actually good for growth if you're talking builds heavy on defensive attack buildings (ie, summoning circles/titan's lair). Titans have the highest raw stats of any building in the game and the benefit of a 5% boost to ally plunder added by the Devs around 18 months ago in an effort to rebalance building trends (when everyone was pure attack or pure spy)
Also, hybrid builds are a mixed bag. Vulnerable to spies and attack, but a hybrid can sit on an hlbc spy indefinitely once it's pinned and still assist attackers with pinning other targets. It's a useful build, but difficult to truly master, and great for eb's
Hybrid mechanics take place when at least 25% of an attack build is spy buildings and range all the way to a spy build with at least 25% of it's builds as attack builds. There is the common balanced hybrid but the game mechanics of what classifies a hybrid qualifies many more builds into the category
Spy build with 1 attack building is not good in war, he's going to get him self farmed. Spies should have no attack buildings in war. Just a heads up
Castle give stats just not troops, if you see stats don't assume they got attack buildings I would never advise a spy to war with attack builds anyone can hit him unless he's active every minute of the war to stay pinned. When you have no attack building you can only be hit if you have gold out. That's why it's extremely important to bank and be cleared.
Depends on the type of war. In off-system, 1 attack building is easily pinned by their own clanmates, even if the purpose is to hold one's self under pin. The nice aspect to such a build is that with a few spy def towers, once troops from one attack build are pinned they're very difficult to zero out and hold down as spies thanks to a high regen rate of spies. (can't assassinate while troops are pinned) therefore they become very difficult to strip at times. System wars are different. In that case, a Hansel build can be a serious liability in that they're based on plunder earned, so the clan has to sacrifice plunder from an attacker, should the holder of such a build go offline.