Building Up Static Spy Defense

Discussion in 'Strategy' started by UnicornPoopCookie, Jul 20, 2013.

  1. Okay, I speak for guild hansels here. I've considered lowland towers and highland ones, and I've decided going highland. Why? Because each guild drop will kill off a substantial amount of gold per attack. My memory is a little fuzzy as to exact numbers but I believe for me it was just around 700k with no Estoc Level. Same final stats should reduce plunder in general by the same effect. But going purely by the dropped guilds effect,

    Lowlands: 15 x 700k = 10,500,000
    Highlands: 6 x 700k = 4,200,000

    I dunno about you but I would like that 6 mil difference to my advantage. (These hits were done on haunts to check for plunder reduction. And yes, I dropped a guild and hit haunt with one empty land)
     
  2. Yeah. Like i would mess with any 175B buildings in the first place...
     
  3. @Desert - good memory. Each guild adds 707k to your allies bonus up until around land 45 I think.
     
  4. @Cookie - WRONG! Check your numbers again. It's 607K per lvl4 guild

    Noob
     
  5. Re: Post Questions Here

    I made a half-hearted attempt to explain the math behind my logic here. I still think it's more efficient view topic.php?f=6
     
  6. Huh. What just happened???
     
  7. Weird. Was replying to a totally different thread with a link to this thread...and it (the reply) somehow appeared here instead of there. Inadvertent bump
     
  8. Well you are right about the other stuff but I'm going to lose a ton of plunder and waste gold by replacing my building in LL. Better off to always buy land and keep going in right direction. Shouldn't ever have to tear a building down.
     
  9. This makes sense but I've heard from a few people that HLs don't make you lose as much plunder so in the long run its better
     
  10. As an experienced "towered gh", Id only comment my experiences & tribulations. Anything on "lowlands" thats not att/spy, will lower plunder. HF has the best SDT stats, but depending on build, Id reccomend towers (lvl3) in HL, and att/spy in HF. Happy KaWing. :)
     
  11. I think your numbers on page 6 are flawed. In order for them to truly be accurate the test must be done on the same account.
     
  12. The only observation I have to add is if you keep your lowlands free of towers you can more easily take advantage of hybrid mechanics while still having high troop stats and sad / ssd
     
  13. You made Magee look like a complete idiot mate. Just thought a congratulations was in order.

    Dumb ppl. Who don't test things themselves and record findings just spouting nonsense.

    You look stupid Magee. That is all
     
  14. Also, i think that HF towers are the best for ADT. They give about 200k stats for only 50b.
    Not sure about HF SDT didnt pay attention when I was putting them up. If anyone could let us know that'd be great
     
  15. What about hoarfrost?
     
  16. TL;DR version of what i just posted. Whats the stats bonus from 1 HF lvl 3 SDT.
     
  17. I personally had put all my towers and atk building in hf even before I hllc but that's just a preference cuz initial hf lands r cheap and lvl 1 t6 towers cheap and give great stat
     
  18. A note UPC, 23 ll sdt loses you around 11m per hit on haunts, if you want to factor that in
     
  19. long story short, ll/hl towers are for noobs and coes/cononys etc shouldnt be part of any war build conversations unless theres some kind of eb/ee hybrid build? either u r a fairy or a warlord, a little of both = negatives outweighing the possitives, wow drunkn splur :)