- Bounty Hunter - v2.0 [Reworked] (1v1 EE Wars)

Discussion in 'Ideas + Feature Requests' started by W32SQLE_Anarchy, Mar 10, 2013.

  1. Re: - Bounty Hunter - v2.0 (Reworked)

    I'm a bit slow as I'm doing this on iPhone, final list will be posted in the next 20mins or so.
     
  2. Re: - Bounty Hunter - v2.0 (Reworked)

    We've also got another thread 
     
  3. Re: - Bounty Hunter - v2.0 (Reworked)

    Support.But I think we should keep EE wars.
     
  4. Re: - Bounty Hunter - v2.0 (Reworked)

    ^I think the whole idea of this is to replace EE wars
     
  5. Re: - Bounty Hunter - v2.0 (Reworked)

    EE can be kept. It would be devs decision. I'd love it if they implemented this and kept EE wars also.
     
  6. Re: - Bounty Hunter - v2.0 (Reworked)

    Full list of supporters so far.

    •These are only the supporters from this thread, not the original thread.
    •I have only included the names of those who have clearly stated that they support this idea, or have given positive feedback.

    SUPPORTERS

    OMETOTCHTLII
    Spy
    Nobody
    Anarchy
    VAL
    Fractals
    Souless_Twilight
    -TF-The-Silver-Knight-
    whipip
    Burninfire99
    axontheduskling
    not_a_statless_alt
    iamaprofessional
    xXx____X_____TNT_____X____xXx
    Hellsvirus23
    t-_-
    SoldierOfChaos
    CatFishSlim
    Kotrizo
    Justice
    _Scakk_
    SWAG-harlemshake-SWAG
    DeathSinChaosZamaterasu
    II-WAR_II-TheB3AST_II-LoR_II
    AON-licon116
    IIIPOTIIIUPIIISONIII
    l_l_l-DarkAce07-l_l_l
    GuillotineFrame
    IIII-ANE-8Pn0Y-IIII
    23
    Phatman69
    xConTineNtaL-
    Allosaurus
    T4_HeinousAnus_HA
    SoupNazi
    Bossaroo
    Fire-_-Of-_-The-_-Cyndaquil
    WL-E_Doggy_Style_WL-E
    LordOfDeath123
    IISIIHIIAIIUIINll
    ShadowMist-_-Wolf
    Corsiva-Reincarnated
    GogoRambo
    IiIIIi___CeRiAl_KiLLa___iIIiII
    Chuck_Norriss_Beard
    Trestles
    bilen_s
     
  7. Re: - Bounty Hunter - v2.0 (Reworked)

    Spy, you bloody beauty!

    Thanks so much!
    :)
     
  8. Re: - Bounty Hunter - v2.0 (Reworked)

    Nice that's a pretty good amount
     
  9. Re: - Bounty Hunter - v2.0 (Reworked)

    I got 50 on that list.
    

    Anyone confirm my counting?
     
  10. Re: - Bounty Hunter - v2.0 (Reworked)

    47 supporters
     
  11. Re: - Bounty Hunter - v2.0 (Reworked)

    I supported it too... But re looking it I think it would be too easy to get a bunch of mith if you get a hansel or pure spy build you would get myth in a snap. Or if you get an inactive as many new players or low stats would receive it would be too easy.
     
  12. Re: - Bounty Hunter - v2.0 (Reworked)

    47 I got. Need a third counting
     
  13. Re: - Bounty Hunter - v2.0 (Reworked)

    With the revision of the bounty hunter game, I support.
     
  14. Re: - Bounty Hunter - v2.0 (Reworked)

    No worries :)
     
  15. Re: - Bounty Hunter - v2.0 (Reworked)

    You only go against ppl that sign up for the bounty hunter so there would be no inactives. Ppl need to spend more time actually reading the thread.
     
  16. Re: - Bounty Hunter - v2.0 (Reworked)

    I like the idea. The devs will probably not put it in KaW though. Maybe because it is pretty easy to get mithril of that way. I mean War is harder. BUT I like the idea :)
     
  17. Re: - Bounty Hunter - v2.0 (Reworked)

    Hmmm so basically you want to be rewarded mith for hittin of the battleboard. lol

    Sorry Joke. Seriously though, I like the idea, but I doubt it is as easy to program as Val makes it to be. It is much more complicated than an Eb or EE and look how long it took the devs to introduce them. Instead of five wars every week with a limited number of clans you want the devs to keep track of everyone and make matchups for them at any time of the day. I doubt we can see a system like this anytime in the present calendar year. Remeber this is not Nintendo, Sony, or Microsoft we are talking about. This is ATA. These morons cant even get the LB right.

    We hafta remember just because players want it doesn't mean ATA has the ability, servers,or manpower to do it. For example, it would be really cool if ATA could make Kim K. pop out of my screen and perform a lapdance every time I do a successful scout, but I aint holdin my breath.
     
  18. Re: - Bounty Hunter - v2.0 (Reworked)

    Lol
     
  19. Re: - Bounty Hunter - v2.0 (Reworked)

    Support
     
  20. Re: - Bounty Hunter - v2.0 (Reworked)

    It's not easy to get mith; the payout would be made in proportion to EE wars as I've said. It would be exactly the same