Re: - Bounty Hunter - v2.0 (Reworked) I'm a bit slow as I'm doing this on iPhone, final list will be posted in the next 20mins or so.
Re: - Bounty Hunter - v2.0 (Reworked) EE can be kept. It would be devs decision. I'd love it if they implemented this and kept EE wars also.
Re: - Bounty Hunter - v2.0 (Reworked) Full list of supporters so far. •These are only the supporters from this thread, not the original thread. •I have only included the names of those who have clearly stated that they support this idea, or have given positive feedback. SUPPORTERS OMETOTCHTLII Spy Nobody Anarchy VAL Fractals Souless_Twilight -TF-The-Silver-Knight- whipip Burninfire99 axontheduskling not_a_statless_alt iamaprofessional xXx____X_____TNT_____X____xXx Hellsvirus23 t-_- SoldierOfChaos CatFishSlim Kotrizo Justice _Scakk_ SWAG-harlemshake-SWAG DeathSinChaosZamaterasu II-WAR_II-TheB3AST_II-LoR_II AON-licon116 IIIPOTIIIUPIIISONIII l_l_l-DarkAce07-l_l_l GuillotineFrame IIII-ANE-8Pn0Y-IIII 23 Phatman69 xConTineNtaL- Allosaurus T4_HeinousAnus_HA SoupNazi Bossaroo Fire-_-Of-_-The-_-Cyndaquil WL-E_Doggy_Style_WL-E LordOfDeath123 IISIIHIIAIIUIINll ShadowMist-_-Wolf Corsiva-Reincarnated GogoRambo IiIIIi___CeRiAl_KiLLa___iIIiII Chuck_Norriss_Beard Trestles bilen_s
Re: - Bounty Hunter - v2.0 (Reworked) I supported it too... But re looking it I think it would be too easy to get a bunch of mith if you get a hansel or pure spy build you would get myth in a snap. Or if you get an inactive as many new players or low stats would receive it would be too easy.
Re: - Bounty Hunter - v2.0 (Reworked) You only go against ppl that sign up for the bounty hunter so there would be no inactives. Ppl need to spend more time actually reading the thread.
Re: - Bounty Hunter - v2.0 (Reworked) I like the idea. The devs will probably not put it in KaW though. Maybe because it is pretty easy to get mithril of that way. I mean War is harder. BUT I like the idea
Re: - Bounty Hunter - v2.0 (Reworked) Hmmm so basically you want to be rewarded mith for hittin of the battleboard. lol Sorry Joke. Seriously though, I like the idea, but I doubt it is as easy to program as Val makes it to be. It is much more complicated than an Eb or EE and look how long it took the devs to introduce them. Instead of five wars every week with a limited number of clans you want the devs to keep track of everyone and make matchups for them at any time of the day. I doubt we can see a system like this anytime in the present calendar year. Remeber this is not Nintendo, Sony, or Microsoft we are talking about. This is ATA. These morons cant even get the LB right. We hafta remember just because players want it doesn't mean ATA has the ability, servers,or manpower to do it. For example, it would be really cool if ATA could make Kim K. pop out of my screen and perform a lapdance every time I do a successful scout, but I aint holdin my breath.
Re: - Bounty Hunter - v2.0 (Reworked) It's not easy to get mith; the payout would be made in proportion to EE wars as I've said. It would be exactly the same