- Bounty Hunter - v2.0 [Reworked] (1v1 EE Wars)

Re: - Bounty Hunter - v2.0 (Reworked)

And im sure the devs can figure out hpw to make it unexploitable its not like im paid the crystals to fix the problem
 
Re: - Bounty Hunter - v2.0 (Reworked)

Support!

As long as devs did a lot of closed beta-testing and worked out of the kinks before releasing it ;)
 
Re: - Bounty Hunter - v2.0 (Reworked)

VAL_WWWWWWWWVVWWWWWWWVWIIIlllI said:
Flacon, that's how it's supposed to work

I am actually in agreement with Falcon. If the potential hunterfeels that it would be a "lose-lose" situation, then why would he sign up for it mate? Some more modifications have to come! Either it would be only 1 person hitting and his "target" returning.

Also, i feel there has to be a limit on xtals and no other except the 2 involved should be able to hit. this would take out alts out of the equation!
rest is fine!
 
Re: - Bounty Hunter - v2.0 (Reworked)

Wow. ******* AWESOME!
Total support!


I once played a game *cough* where every day there were a few people on the "bounty hunter" list. This meant that every 2 hours or so, around 5 players were listed, and you had to take them down before anyone else in the entire game, and you would get a large reward.
Also, since there are many players on this game... Maybe each player would have their own bounty on other people... Like, 10,000-10,200 on the LB people would have 5 people... Etc.
 
Re: - Bounty Hunter - v2.0 (Reworked)

Worm support!
 
Back
Top