With the recent rash of strips on lb players and the number of veteran players dwindling by the day, it seems to me like a new form of OSW/PVPing is in order. Part of the enjoyment and thrill of KaW does comes from the fact that there are no shields or protections for players that would place them beyond their opponents reach. There should be however, some sort of stop loss on the amount of gold a single player can lose in one strip. People eventually lose faith and stop investing in a system that allows for such total decimation in 5-10 minutes of what took years to build. What chance does the average player have against big alliances that go after that one unlucky player? How can developers facilitate a better game play without killing the "thrill affect". I propose 2 possible alternatives to resolving conflict: 1) a stop-loss placed on the amount a single player can lose in one instant and or 2) a "1v1 challenge button" added to the battle tab that can be issued to another player. The stop-loss could be implemented much like the current stock markets places a stop-loss on orders to limit an investor’s loss on a position. A 10% drop in total gold for a correction or a more bear market correction of 20% could be used. The player still loses gold, they other side makes their point and game play is allowed to continue. Adding a "Challenge Button" would allow individuals to work out their differences over a set amount of time. The players would be able to hire allies only from each other and no outside hits would be allowed unless players are also engaged in an EE war. Once a set amount of time has pasted, the player that has lost the least amount of gold wins the challenge. Prizes could also be issued as well as the option for each player to forfeit the challenge at any time with gold lost as is. Lets see how all these big talkers and players hiding behind numbers would fair if they had to fight their own battles. With this being said, what about OSW clans and the need for warring on a broader scale? Add a "Clan challenge" button with one side having to cf before the challenge is won and prizes issued. This would bring clans closer together (no clan hopping for days away from your clan m8s for eb drops). Would love to hear other players thoughts and ideas on this.