ATA is doing their best to encourage folks to participate in EE Wars. That is great! Of all of the thousands of players in this game we’ve all come to love and hate, it is still a great time to show up on the battlefield and war alongside friends, enemies, and newcomers to the EE scene. However, this new feat from ATA is bringing along the same challenges that have irritated and discouraged the KaWmunity for years...which is the gamble portion of the game. For example, we get equipment that we’ve earned, and attempt to upgrade it with aqua/inferno/etc., we rightfully earned...only for it to be rejected by a server that seems to care less about us than a player than from those who refuse the effort. I propose, and I hope to gain support through the KaWmunity, as well as the ATA Support, and Mod channels that the following implementations be made: Guarantee the drop rate of the 3 new chests to the Top 3 Plunder and Successful Actions earners, respectively, (including successful defensive actions, debatable because we all know ffa clans, etc., strive on defensive actions). The remainder of the winning clans’ members receive two chests, minimum, rather random, or set in code. The losing clans’ members are awarded a minimum of the lowest grade chest, providing he/she participated wholeheartedly. Please don’t troll this post. I simply want to help improve this system before it fails. Thanks for reading, and I appreciate all constructive feedback.