Armor Set Bonuses

Discussion in 'Ideas + Feature Requests' started by Seth, Jun 17, 2014.

  1. Have first series drop shitty equip
     
  2. The higher tier equip, the better the bonus.

    There could also be downfalls to this as well! It has to be balance some how.
     
  3. The higher equipment would be a lower bonus than the lower equipment would have better bonuses to balance out the growth rate to the stat bonuses
     
  4. Well, what about bonuses for not wearing equipment?
     
  5. I don't like the way that works. It makes things too easy.
     
  6. Not wearing a specific group of equip would provide no bonus

    Sooo

    Bonuses:
    Null
     
  7. Support...what if the set equip bonuses do not take effect until every piece is fully enchanted?
     
  8. What's going to make the devs money in this idea?
     
  9. When was the last time the devs even implemented to a player made addition to the game? Anybody know?
     
  10. Narwhal, making each piece difficult to earn if its war or eb dropped, say a difficulty equivalent to getting the bow....long term...xtals and nob sales
     
  11. I was thinking that as every piece reached a certain level of enchant, the bonus increases.

    Example:

    All pieces equipped (no enchant)
    Bonus: 0.5% Gold Bonus from Plunder

    3 equip ( 4), 4 equip ( 7)

    In this case you would only get the bonus for the 4 equip.

    Sooooo

    Bonus for 4:
    1.5% Gold Bonus from Plunder
    1% Attack
    1% Spy Defense


    Or something like that.
     
  12. Don't know why the plus symbols never showed up.
     
  13. Ughhhh I meant not wearing any equipment at all and getting a bonus for being so awesome for not wearing equipment ... ;-;
     
  14. Oh, if awesomeness were a factor, my bonus to everything would be over 9000
     
  15. "Please take my allies" ~DK
     
  16. Please take my allies - dk
    I will forever use this quote
     
  17. Support. great idea. Don't know why a clown posted after first post after OP.
     
  18. Support, although the debs might have to make make some more lower level eb armor. That might even keep newer players in the game longer. I would think getting equipment would entice them to stay and for the devs sake, spend more money. I'm guessing that's what they want the most anyways.
     
  19. Devs should create a whole Armor set for each tier really