This only tells me the devs want us to hurry up build complete because more lands are coming AWESOME
ah sry but i see alot of ppl saying this helps pvp'rs by lessening banking losses but if there are more kawer's with less cash out won't it actually discourage pvp accts as there is less cash to b made per hit and per strip? i mean there is only half the cash to strip now lol
Derp. It's a game of Progression. It trips me out every time they add content that a vocal crowd have a hard time with it. If you were endgame you may have enough paydirt to instantly be endgame again. If not than not . Keep striving or quit . Stop whining.
100k bars is worth 2.25T in gold and although this seems like a lot..... It's not. It costs like what was it, 160T to bc? This problem is huge....
I really love this update. As some one mentioned earlier, can't remember your name sorry lol. Doing this with lands would be very helpful. As in pieces. Let's say HL land is worth 60bil. Each land has 4 pieces so the first piece is 10b, 2nd is 10b ,3rd is 20b, 4th is 20b. Or 3rd is 10b then 4th is 30b. This would also make Unlocking lands easier.
Because of this update to HF and abyss and the fact no one can do anything to these sections of the game, is there a possibility of getting free xtals . I for one have been experiencing problems due to this content update??
@rocket that was me. Kinda got over looked here. You should suggest it on titans thread it will get more visibility.
sorry after reading it properly i have decided to give a no support it wont help the mids !! it wont help us
I just worked out that in the last 4 years of my awake life I have spent roughly 1/5 of it on this game and look at my stats. Be quiet noob.
I think the devs and players need to actually discuss what the new cs limits are defined as for smalls, mids & bigs now the new builds are in place... imo anyone under 25mil is a small now, 25-75 are probably mids and 75+ is a big, if we're talking mid size improvements i'd suggest more advances to tier 8+ ebs such as alot less rare eq drops so you can spend more time hitting eb's/players for cash, maybe making seals cheaper until you hit a certain cs and increasing the pvp/ee hit range for mids & lessening the hit range for bigs. As much as these suggestions would nerf bigs abit i think it would improve the game experience on the way up (which is where most players will spend their time these days) instead of reducing banking fees while making slightly more plunder which helps very little imo.