No, Station. The devs put The KO system in so that you have to try to take down your enemies. Yes, you are meant to stay up, but that's not the complete point of EE warring. If the whole point was to stay up the whole war, and not be 0'd, the penalty for SKO would be so little, now, would it? Instead of a KO taking 60 mil, and an SKO taking 10 mil, it should be the other way around! At least according to your logic.
I'm not going to derail this thread any further if ud like to talk more follow me but know this and u can ask Cajun I've been playing this game for a very very long time and have been part of ee since the very first beta war also I have a very firm grasp of all things kaw related from mechanics to strategy as far back as kaw goes not just the last year and a half of this system
Re: An Up Real question is will if help mids, and they will be even more vulnerable to heavy towered bigs. On the good side though it helps Hansels due to control becoming more important.
1)scaling equip im against-- spent too much time for that equip let it work! 2) SH IS BY FAR THE BIGGEST COMPLAINT IN EE THAT SHOULD BE THE FOCUS OF YOUR PLAN 3 ) are you going to adrress ps(pure spy)- they can have high cs and pay next to nothing( example is kreu-- 1 monster 1 big tower ps and sh) 4 ) have you thought of a possibbility of every hit paying the same ? That would also combat sh mechs 5 ) no match rancor lvls during the season most clans put alot of time and effort into sighnups rosters, FOR LEGIT NO MATCHES WHY NOT 1/2 rancor point or 1/4 whatever it maybe at soley your discretion 6) go back to loss of ee for leaving clan ?
@kaw_community Please let us test these changes out prior to Season 4 as part of the Chaos Wars, I do not trust your testing procedures. Sorry, I don't. Your statements on BFE immediately tell me that the most competitive Clans will simply do without equipment. If Kingdoms wearing equipment will pay out more they will be putting their side at a disadvantage. Couple that with BFE scaling and once a Kingdom is pinned they become a fat, helpless cash cow. This opens the door to a whole new world of whining, brace yourselves. Oh and if "BFE is static like BFA" how come there is no mention of BFA scaling? Let's disregard that point for now. This plunder restriction you mention is a weak Band-Aid-type approach to the problem. Nerfing Shadow Hansels (I imagine this is where you are going here) will only give rise to the next small obnoxious build that earns better. The Community will figure it out, give us about an hour. Really all folks need to do is War with Towers and the problem is solved. Ever consider just giving Towers some Plunder Bonus so Players actually consider using them? The Ally Bonus Cap issue can only be solved by taking a snapshot of Kingdoms' BFA at match and locking it regardless of what allies are hired up until and throughout the War. If I have 100m BFA at match that bonus cannot change until the War ends despite whatever hiring shenanigans I try. Using a cap as you proposed forces Players to exactly replace what they lose to hires in War which is just impossible to do in practice. Snapshot is smart, cap is ridiculous. /rant
Eq is over powered.. Its been for awhile. Also y'all are raging pretty hard about minimal details. These things need to be done. It's not a game you own and run. Chill. Sit back. Adapt or leave.
Gamehendge, the oldest remaining active player, has spoken. And he is right. "They become a fat, helpless cash cow." Pretty much sums it up. No point in warring of you lose the second you're KO'd.
Please explain the scaling from equip more thoroughly? I can't support or not supported the idea with limited info
k Agree with Game, btw anyone else notice Ally LB will just become more invincible with these changes? Capping plunder differences = mids won't pay like **** to them when HFBC Non static BFE = after first 10 mins not even bigs will get through them
Only way that can work is if bfa ceiling is also capped part of the issue in matching is bfa has no limits so it can severally screw the match one way or the other capping the total bfa used durning ee is a way to make that plunder differential work and allow for easier more accurate matching
@Gamehendge What you just wrote had sounded so..... Wisdomy. Like I was talking to some sensei guy at the top of a mountain