Scaling bfe with troop count makes bfe almost worthless. By doing that you're taking all the time and effort people have put into EE to get good bfe right back in their faces and making it absolutely pointless to have earned it at all, seeing as it will no longer give a noticeable benefit when hitting out of pin. Now the bfa cap I support, it is most annoying when people buy allies during war and keep switching cr#s. I agree with
What will happen to % equipment? Since they are already effected by your army's current strength, will they be even weaker now?
We're still finalizing a few things, especially with BFA and things may still change before things are implemented but this is where we're currently at.
War naked then ko someone with eq u get better pay. Also they should just keep bfa when signup closes then bfa never changes for that person during the war just like bfe. Eq will brcomr useless so mushroom kingdom will br rejoicing
Serious question devs. You know NOBODY is happy. So why in the goddam world is EE your priority. It should be making a PvP reward system
Suggestion. Let them byu allies just make any additional bfa after match null and void, like it doesn't exist. And bfe does need to be scaled. But that means any one that manages to sit high (example towered attack builds close to lb) will have the upper hand and then some..
I agree that a cap on bfa should (or better stated could) be one way to ensure more even/easier matching and take some of the huge variances out of the current system That being said it should be a static cap maybe so much per each section 50 mill per slot or 100 mill and only for ee (as it's a tournament not a real war) like a handicap in other tournaments