Devs obviously dont see ppl uneq for wars during s3 and wars now. Shows they dont listen or even bother to investigate or care.
i look forward to xtaling and having bfe advantage over mids in pin, more plunder fir sh,, super job.
whatever devs do any changes. smart guys always can find their better roster to screwed others!!! We do EE because EE will pay us miths to get better BFE. So why you plan to address BFE again to kill EE? Why not just make EE equipments much better than EBs/promo equips? and make EE equipments to be cumulative. Yup, ppls will keep complaining but they stil will do EE wars. this is just like season 1, more than thousand ppls were doing EE since those S1 ee equips are much better compare to EB equipmetns at that moment. Many PPls leaving EE wars is because they are not interesting to pay so much (3 hours, 1 xtal, 10-15b pots every war) and just get some sllightly better bfe. They prefer to have BFA.
I don't agree with scaling bfe...just work on the GH/sh problems. Lock all ally hiring and firing actions when rosters lock.
Just a quick question... Is it just the SH, generally making 26-30 mil plunder per hit, who have to face a plunder cap ? Or is it applicable for all builds. Secondly, wat is the classification criteria for identifying build types, for the plunder cap ? Given the fact that at present, there is no real distinction, not just about who is an SH and who is not.. But also with regards to mini tanks, with massive towers and low att/spy att troops. The ally cap is a welcome change though. Altho, shud hv been an ally lock post matchup
Let's just delete this thread and pretend it never happened.. we will forgive you. These so-called "fixes" will only exacerbate the problems. Devs have their heads so far up the LBers you-know-whats that they don't see that these changes will further alienate the rest of the community. And the noobs who are applauding this have no clue what they are cheering for. What are you even talking about kaw_community? This whole thread is just disappointing...
Hasn't the only thing they've heard for the past year complaints? Not they tell you they are working on it and you just complain more? Try to think positive and be great full that they are at least trying to fix the issues.
The problem is that for the most part every "fix" has caused more problems than it solved. And I garuntee you the same thing will happen this time if these changes are carried out.
As most can tell by looking at my equip I don't do EE wars. My build has developed and will continue to develop along side OSW. Each OSW ive been in has made me make changes to my build. Ive evolved.. So from an EE outsiders point of view Devs, here is what I would suggest. Go back to large Rosta EE wars, let all the players do what they want. Take away no matchups. If a clan wants to war, give them a war. If they lose due to a bad matchup, let them tweek their rosta. If a build exploit comes into wars, let the clan owner figure a new build themselves to nerf it. In short, let EE evolve, let the players evolve. Stop trying to change it, undo the 'fixes' and stop trying sanitise the system. TL/DR - go back to basics, get rid of no matches, make players/admins and owners evolve their own rosta's and requirements.
I like how your thinking bedlam, The only time I warred EE was in season 1, and I suggest reverting everything back to the way it was then.
And ive never understood why clans don't strip each other in EE. Some kind of unwritten rule? If i headed up an EE clan, i would be looking to strip every bugger in the opposite clan. I would def do it from outside and I would def have no issue with it . Its supposed to be a war. Anything goes imo.. If you think a war is 'unfair' perhaps you should not be warring at all
Yeah... If you want to win why not strip them? Of course I would have an outside account do the hiring also, because that's the easiest way. I guess it's just ethics and courtesy that they don't strip each other.
Its just an unspoken rule that you dont strip during ee. I guess it could be a fight with honor type thing, where osw is anything goes that gets you to victory.
Re: An Update on Wars ️ Lock all allies transactions after matchup is a good thing.. Also why dont you make PLUNDER to kingdom size ratio to address the issue? Then theres a plunder cap to certain stat - so the larger players dont take overly advantage over it. It would make sense imho, make the war plunder schematics just like eb, the larger you are the more golds you make, and after a certain stat you start capping your plunder.. I think its an easier solution.. I been saying this since gh season started..