Re: An Update on Season 5 Wars! I think the most telling part of the proposal, whether it gets changed or not, is the fact that the devs ever thought it at all reasonable that out of 30 players, we could be expected to get 20-25 of them to show up at a random time chosen by the devs. Seriously? This just shows how out of touch you are. This is a BFA fest for sh and lb with time on their hands. everyone else not invited.
Re: An Update on Season 5 Wars! This seems like a good time to tear down my ADT and become an osw fairy. If this is the format for S5 I will not be participating, and I only play for war
with the stupid times, i have been in full clans of 100-150 people that could not get 15 people together to war, now you want it out of 30, and 2x the ammount active warriors in a time slot. you have completely lost your mind, and proven you have no clue what it takes to war, or how to play your own game
Re: An Update on Season 5 Wars! Devs are ice cold Round wars that sh gold This one for them hood apoc girls Them good girls straight masterpieces Stylin, whilen , livin it up in kaw Got equipment on with enchantments Got kiss myself im so pretty Im too hot Called devs out and got a forum ban Im too hot Read a thread and want to retire man Im too hot Say my name you know who i am Im too hot And im bad about taken yo money, break it down Girls hit your hallelujah Girls hit your hallelujah Girls hit your hallelujah Cause season 5's gonna give it to you Cause season 5's gonna give it to you Cause season 5's gonna give it to you Every night we in a spot Dont believe me just watch Dint believe me just watch Dont believe me just watch Dont believe me just watch Dont believe me just watch Dont believe me just watch Hey hey hey Stop , wait a minute 2hr war better xtal in it Want to war, sign a check Ata go get the stretch Ride to division 1, dotb , psychosis experiment If we show up we going out Smoother than acfresh dry poopy Im too hot Called apple and ata man Im too hot Make a thread to retire man Im too hot Devs say my name you know who i am Im too hot And i mad about this season Break it down Gorls hit you hallelujah Girls hit your hallelujah Girls hit your hallelujah Cause season 5 's gonna give it to you Cause season 5's gonna give it to you Cause season 5's gonna give it to you Any not and your stuck in a spot Dont believe me just watch Dont believe me just watch Dont believe me just watch Dont believe me just watch Dont believe me just watch Dont believe me just watch Hey hey hey Before we leave Lemme tell yall a lil something Sh funk u up Sh funk u up Sh funk u up Sh funk u up I said sh funk u up Sh funk u up Sh funk u up Sh funk u up Come on dance round wars junp on it If you sh then flaunt it If you sh then own Dont brag about it come show me Dont believe me just watch Dont believe me just watch Dont believe me just warch Season 5'gonna funk u up!
Re: An Update on Season 5 Wars! I have no horses in this race - I've stated multiple times that I'm out of s5 in terms of trying to get all the equips and tryin to war 7-9 times a week and they I'm an occasional war tiger now. So when I post this - I'm speaking on behalf of those who want to war regularly I'm just concerned how devs used poor judgment - I have no idea how they looked at all the data (indi wars havin the most participation and round wars the worst) and thought to themselves, "hmmm....by Jove I got it....I think the kawmunity wants more round wars." I could understand if they went with the primal war format but seriously round? I teach 6th grade math and have taught some kids who made me want to cry because they didn't know what 5-4 was and even those kids would be like, "I think the devs need help with math." Not sure why I indi were scraped and why they couldn't do both tournament and Indis. If they did both - I could understand if the tournament format yielding more rewards and the Indis yielding less - as was done in s4. I dunno I've always advocated for balence in kaw - I hope the devs hear us out.
Re: An Update on Season 5 Wars! Look kaw admin ...... I understand UR trying to prevent exploits and stacking This is way way to complex and still leaves miles of road open to exploit ... Just simple fact When I still played this game I preferred the 2/4 hour ee wars over the 1 hour plunder fest... 2/4 hour wars had much much more strategy involved and was a real test of war leader and team work ...... That being said kaw evolved into a 1 hour war system for 2 reasons 1) not enough people willing to devote the time for that long a war 2) no one want to sit through the horrible matches they got with the match up algorithm for that long There is only 1 fix for ee and kaw in general concerning pvp actions of any type FIX THE OUTDATED PLUNDER SYSTEM it's the reason any exploits exist at all and why Pvp in general sucks across the boards 1) A base pay for ee or minimum pay or even a static pay for all builds WILL NOT WORK... There would still be ways to exploit to UR advantage in wars 2) any kind of action based tally for war results won't work for 1 of 2 reason (1 doesn't account well enough for tanks soaking up actions and 2 would make all wars about who the largest most def heavy team was not skill ...again) my humble suggestion fix kaw plunder situation and make it fair to all builds First take pots out of the plunder equation totally .... They don't matter to plunder and it's only the difference between being a little harder to hit or not if someone is very close to UR exact same size ... It's outdated and unnecessary Second bfe / bfa / cs (cs depends on current troop level) as its added together to come up with UR true strength is what UR plunder value should be based on (this includes a total value U are worth when being hit) .... Cs (current troop level value) bfa bfe = (value) Third U plunder based on that "true strength" value as compared to the target true value .... With a basic top plunder and bottom plunder window based on UR buildings and allies ( Max ally plunder bonus) .... Tsv = true strength value Tsv 300 mill hits a player with a tsv of 300 mill (when attacker is full) the payout would be set at a good medium for his buildings including negative values of towers ...example 150 mill Tsv 300 mill hits a player (smaller) with a tsv of 100 mill ... The attacker would get a more minimum low end pay example 75 mill Tsv 300 mill hits player (larger) with a tsv of 400 mill the attacker would get paid on the higher end example 225 mill This is for winning actions only Ofcourse and taking into account the target players current tsv at the time of being hit .... Lower troops = lower tsv means less payout potential In other words easier the target less they pay harder the target more that pay This would stop any imbalance of plunder in war or outside of war and would allow U to set hit ratios according to the new "tsv" making hit ranges in all Pvp more realistic and fair P.s. This "tsv" could be used for all plundering actions including steals .... If u required all builds to have both types of troop buildings Anyway thanks for reading ...... Back to retirement ... Glad I was texted to read this thread Ohhhh and one more note : once the computer is set to determine UR max and minimum "tsv" the match algorithm could use these two values to better match clans in ee Max "tsv" (true strength value) = full troops (with towers for defensive side) + Bfe (static) + bfa (static) excluding pots still Min "tsv" = zero troops + Bfe + bfa excluding pots Sorry forgot to add this to original post
At a loss for words. I'd try and throw some constructive criticism in here but honestly I feel more like retiring. Asw was ALL that was left to look forward to on this game and looks like your about to take it behind the barn and put it out of it's misery too. How many times do you have to tweak things b4 you realize you always mess things up worse than make them better. It's been fun kaw, but i think its getting about that time I found a new hobby to waste my time and money on.
Re: An Update on Season 5 Wars! So what did u make Primal War for if u plan to make S5 as a round war format?
So let me get this straight. You hear bits and pieces of feedback about your product, then you introduce a new war season proposal that goes against 90% of what the feedback you were given in Titan_God's thread. This War season announcement does not address the hit range it actually helps exploit it, and it does nothing to allow mid sized accounts war competitively due to the ability for clans to stack rosters ssh n LB heavy all over again, which was the whole reason you created primal wars. You are again unsurprisingly waving a shiny carrot in front of people's faces, but it's tainted and rotten. This will be a roster stacking season all over again. Keep your season 5 and go back to the drawing board.