They need to "No Match" the extreme LBs without an offsetting extreme LB. Allow them to renew their edge and get 1 medallion for their troubles. Then everything will work out
Yes. Lets give the LB another advantage in the game over the rest of us. How about instead devs just match better. Problem solved
Also I think mechs and plunder need to b tweeked It just doesn't seem right when u see clans war with 10 ps1 and 5 attk given that there are more attk builds that want war but cannot find places cuz wars seemed limited by the number of ps1 participating. Ps1 dominate wars but I'd like to see devs change up payouts where it would b more advantageous to have more attk builds rostered and disadvantageous to war with so many ps1.
K so this is the problem in the big bracket. In my bracket you get lets say 10 hansels on 1 team and 2 on the other team why cant they split them and put 6 on each?
This doesn't seem like the right fix, but its obviously a problem. I think devs should just lower the value of top 10 in their ally lb
What I don't understand is your saying the side with the top lb always losses and this is far from the truth. I remember in the last month doing a war with cella and I think I was cr#2 and losing by like 9 mil only and doing the next war with only Amie and blowing the other side out same scenario both wars we had the top 10 they had the 5 other lb etc etc I think fundamentally you are missing the fact that the gap between top 150 lb and close to bc players is so minimal that it is truly not a major advantage to be the side with the most lb if you have bc non lb on the side with the top 10 lb. Now if you don't have that I don't think the side with the top10 wins often mostly that lb and that bc will push and your top 10 lb will count as the top 2-3 builds then you really only have 1 lb or 2 not accounted for. Depending on who that lb player is will dictate the advantage. I actually said nothing in this thread but I like having that top 10 lb because it keeps the other tops in check imo. Prince out
Increasing IWar roster size to 20 or 25 is one thing that can help offset imbalances. Also giving more PS to the non-top LB clan can further close the plunder gap. Maybe between the 2 above ideas a better match up can be had. Idk Its all about the range of TOTAL plunder ability both clans have at the outset that is the problem. Its no different for Primal PS1 stacked rosters
I would love to see the devs make wars two hours again, although it is an extra xstal it is still worth the enjoyment from the war being more so a marathon and not as much sprint as 1 hour wars. ASW was the most fun I have had warring in months and this was due in large part to the longer war time and multiple regens.
Top lb can always win when roster size id less than 15. Unless devs group him together with manh ps. But this isn't bfa problem, its how to separate weak buildings into 2 rosters. For weekend 100 men indi, might keep dts/dtw on, that probably solve the problem.
im absolutely speechless Indies are the most fairest and balances match ups we have EVER seen in EE ALL the moans and quibbles about them are things that have been in EVERY system war in this game, and these arent exploits, these things just happen i think people got so used to easy wins, they just cannot accept a war system that when everyone opts its 50/50 chance. and its EXACTLY that Stop looking for things to make into issues and enjoy the game. Easy for people to moan about that one time IMF or Redstar was cast in the other clan and you lost, but you all forget the 10 wars you won with Cella or Sushiking on your side
All they need to do is cap the top player to be same as the biggest player on opp team. This would even out more but not completely as the devs matching system is broken.
The issues with IWar r real. Albeit fairer overall than clan wars. Less time spent with no organizing to do. Just the usual SS n WC n Tracker scramble. The usual inactives n non xtallers. Multiple acc's casting WOC n whether ppl war hard on all acc's is highly questionable. Clan war formats have serious n obvious flaws but nonetheless they r wars with friends. Little to no speculation if ppl r there to war for a win.
@vixen I'm not sure who you perceive as moaning and I don't see anyone discussing exploits. I'm just having an open discussion about how to further refine the matchmaking process.