No support Devs either stack the other side or don't stack the other side enough. What about when the the other side isn't stacked enough? Only 2 real solutions 1) because devs can't create a balanced roster for war when an top lb signs up and the next biggest lb is significantly smaller (like your example lb 3 and lb 33), devs shouldn't allow lb 3 to war and b given a message such as they were unable to be placed in a clan for war. Ppl might say this isn't fair but terribly rosters isn't fair to anyone either. If anything, this could lead to top lbs talking to each other and casting in pairs. - or - 2) bfa cap. 400m cap for each category or total 1600m bfa stats. Plus every year add 50m per category or 200m total bfa to the cap. This allows ppl to war with bfa and help devs create balanced rosters even when only 1 top lb casts
@tiger What you mention might be the only real solutions if the devs indeed are interested in solving this problem. However it would be interesting to at least give my xstal solution a test run and see what happens.
@tiger. Your 1.6B cap is pretty low. Most ally Lb players in the top 100 have 1.6. The problem occurs with the elite of the elites who have 7,8,12,maybe even 15B in bfa.
As i have stated before to fix this problem across all wars have it were bfa is caped at lb 100 level. This does still give them an advantage over majority of individuals who war. The gap between 100 and 200 is not huge. The between 15 and 10 is over 100t. Since you used red as an example red equals cella and dt and probably some of imf bfa in comparison. The gap in the top 10 is insane but given them and extra exstal to hit is over reach. They have less towers then most normal warriors which means hire gold made and also dont fail attacks like someone my size
Sadly, no support. I fell like a cap would be the best bet simply because it would be easier for the system to manage and it would also create less drama for the developers.
I experienced this problem in weekend wars. The way to beat those massive.LB players is just to fail bomb them to ko. But I still think that this problem should be solved, and I highly support your solution, even though you're indeed an ass.
I've only ever experienced the problem in 100 man indies but the suggestion of increasing the troop loss from a top LB attack seems like a more sensible solution than giving the LB an extra xstal. Say LB10 takes 50% of troop bar on someone he's 2x straoger than. Doesn't this fix your problem?
The issue is really the roster size, you can't balance a top 10 ally lb player in a 15 man roster. Sushi plundered 21b and still lost the war, to give him an extra crystal means there is no point in bigs signing up for Indi. This issue is an off season problem as top 10 generally only war to renew EE, during season with higher participation and larger rosters the balance will be better. You can't punish a player by doubling his war outlay just because he is a beast. IMPROVE WAR REWARDS AND UPDATE MITH PAYOUT IT STINKS Stop releasing event equip and banners that are equal or better than war season rewards. Why do the player base constantly offer soloutions only to be ignored, raise your game and earn your income.
@maggot and cloud I understand the reasoning behind crippling bfa, but is that really the best solution? After all, they paid for it. Shouldn't they be allowed to use it? Lowering the number of ally slots back down to 100 might work. The lb will still have the best allies, but they will have fewer and have paid more for them.
I Also think a test idea of not permitting PS in war, Must at least have 1 attack building. Just for a trial. I should think it would work as long as theres equal amounts of spy builds.
This solution would definitely have merit. Giving the lb the ability to ko s build in two moves would be nasty fun.
Was just for illustrative purposes. Point being some minor tweaks to fight mechanics to more accurately reflect build power is the solution. Actually minor tweaks to fight mechanics are probably the solution for almost all war problems. Sadly devs usually prefer reinvention of the wheel and frustrating the hell out of players to simple non-obtuse solutions.
No, It's not the best solution. But it is the only solution that is plausible. The EE community is the biggest batch of unsatisafying stuck ups in this game. The get xstals refunded constantly They get 80% of the updates and fixes They get season wars ASW's is now modeled off of them. They couldn't implement war Xstals so they started lotterying them off. They get Meth They created Indy Wars just to prevent roster stacking. With every single issue that has came up, the devs has attempted to fix them. They don't always do a good job at it, but that has been their main concern since season 1. Meanwhile most of the issues are mostly player created problems. Yeah, this is one of the very few system mess ups. But I just don't want to see another wave of dramatic fixes to the system. And no placing players and giving extra xstals to Whales will just create a crap show. Players already complain about the whales getting all of the goodies. Capping BFA is the most logical and least stressful option. Not the best. But the most logical. Also. The devs have scrubbed so many builds in the past for EE, and they have scrubbed BFA as well. It seems to be their quick answer and they seem happy about resolving issues that way.
I take ur feedback and accept it If bfa cap I proposed is low them I welcome it being raised to something more reasonable Ur xstal only works when the top lb side is over matched - on a rare ocassion devs do balence it right and the extra xstal would b unfair I've always proposed reasonable feedback and received feedback to make kaw better. I have no clue why devs have never responded to sensible feedback. We all know that the best wars (win or lose) are those wars where both sides are slugging it out and it comes down to the last couple minutes - we've all experienced them and those types of wars give us the jones to war more often. In the same manner mismatched wars cause us to question why we even war. Why the devs aren't trying to make this happen eludes me...
Ive been telling devs to Disable BFA on Individual Wars... Make it Primal Style not All But Half Indies, that way is more "fair"
Well we all know rounds must die - devs could turn rounds into indi primals Rounds have the worst participation - wouldn't primal Indis have more participation...thus more $$$ for devs?