a second epic battle.

Discussion in 'Other KaW Discussion' started by SkinnyMinny, Mar 29, 2016.

  1. Hush sheep.
     
  2. Exactly none..stop flapping out your rear end
     
  3. This wouldn't cater to clans running ebs like ASoF or LOTL. They need the spots for people who can actually hit those ebs and can be active to help complete.

    I'd say this idea is more geared towards smaller clans. I've run several subs and one of the hardest parts is finding a balance between getting in brand new players and retaining ones that have been around a few weeks. Once they've grown a bit, they don't want to be hitting Reck but new players need ebs like Reck to get started. Running a sub clan or small clan is really difficult because it's hard to cater to different players. But if you could run say Reck and Haunting at the same time; you'd be able to cater to brand new players and ones who have grown a bit.

    High tier clans will have less of a need for this as their clans are already established with members. But new clans, sub clans or clans for small players could actually benefit from this a lot.
     
  4. Mini you realise scouts dont burn pots right? Keep waisting xstals to scout me to 0 lol...i love how you ewar noobs fight
     
  5. The main thing is. Lethal is getting farmed into the ground. He even x-talled for me.

    I'll gladly go x-tal for x-tal. Now I'm happy 
     
  6. 100 scouts and a few attacks and im getting farmed into the ground haha ok. And no i didnt xstal noob it just took you that long to get my spies to zero.. Go do some more ewar scout bomb machine.
    Props for actually hitting though
     
  7. I see your point, i suppose it would help there. Im just struggling with do i want half my clan if i had one on something else?

    And mini ive asked twice but no reply, how is this better than having every eb like ambush? except everyone dosnt do same damage, damage scales with power
     
  8. If the clan couldn't handle the split between two ebs then you don't run two ebs. But it could really help with keeping new players. Especially for subs as the leap between a sub from Reck and the main running scrag ebs is a big one.

    As for having every eb like ambush...that's an entirely different concept. Each tier of eb gets harder and harder, new players shouldn't be able to hit LOTL. You grow to hit bigger ebs.
     
  9. But players doing 5 damage wont be invited to hit Lotl so essentially its the same defense you used for my problem when you basically said clans doing high tier ebs wont be splitting and doing a tfo also..

    So were looking more at a tier 1-4 type of thing? Still why not just have an account that does 150 damage tp a warbeast do 60 damage to a NML with no fails ?

    Problem solved right ?

    We can even take it up to haunts. Say you as a new account do 150 damage to a war beast, 110 to tfo, 90 to battle royal, 70 to destroyer and 50 to a haunt. Thats just rough draft but the key is no fails like ambush so your still contributing and it increases the sizes that are acceptable to a clan
     
  10. No, not problem solved :lol: One of the main things to do in KaW is grow, right? So what would be the point if every account could hit every eb from the get go? You grow to hit bigger ebs and bigger accounts. You don't start as an essentially statless account being able to hit the same ebs as a BC account. Doesn't make sense.

    Just because a LB clan wouldn't use a feature, doesn't necessarily make it redundant. KaW needs new players and a split like this could go a long way to helping smaller players stay. Have you ever run a sub clan or a starter clan? If so, you should know what I'm talking about when I say it's really hard to find a balance.
     
  11. Have u ever hit a haunt using pots with a newer account? Or with a geared drop build? U make crap, barely more than tfo. So tell me why would an account doing 3-5 damage and making not much gold hit an Lotl? And who would let them?

    Its the same argument your making for me saying why would clans doing Lotl want spots taken with people hitting tfo? You said cland doing Lotl wont be doing a tfo second eb....its the same damn principle

    Your argument is this benefits lower tier eb clans, ya well so does my idea without having to have two ebs going . Just make everyone able to hit tier 1-4 or 5 with no fails but scale damage to their size
     
  12. Accounts that do 150 damage to a war beast, 110 to tfo, 90 to battle royal, 70 to destroyer and 50 to a haunt. Thats just rough draft but the key is no fails like ambush so your still contributing and it increases the sizes that are acceptable to a clan

    Why isnt that better than two ebs going?
     
  13. I never said clans running LOTL would want space for accounts hitting a TFO. :roll: That's missed my point completely. My point was that having the ability to run two ebs can benefit smaller/starter clans. Clans that already have the ability to run LOTL don't need to cater to a bunch of different stats, they only need to be able to run LOTL. But I'm sure in future, CS will be so high it'll be possible to have LOTL and ASoF running simultaneously. It's not about clans full of BC accounts catering to new players.

    And having all players being able to hit every eb is not the same concept and neither does it promote the same thing as having two clans running the same eb. Two ebs running at the same time isn't because new players fail on an NML. They are supposed to fail on an NML. They need to grow to hit it successfully. Two ebs let's clans recruit small players to hit some reck while still running a FoD to cater to mid tier players. You seem to be stuck on TFO, it doesn't have to just be TFO. That was only an example. It's about catering to different players.

    Your idea is not a bad one. It just isn't the same thing as what this one is about. It doesn't just have to cater to small players. I'm simply saying it will probably be used more by them. Players need to grow to hit bigger ebs, not go straight from 500 CS to NML. Doesn't work like that. 2 ebs running at the same time caters to different classes of players and promotes growth. Changing damage caters only to new players starting out. Again, it isn't a bad idea. But it's not quite the same as two ebs.
     
  14. Here's a better idea skinny. Let's just forget ebs all together and farm skinny.

    Since you saw fit to report my name "Stinkfist" 3 times till dev changed it as this was all you had left after dropping build below my range.

    Didn't think you where rid of me did you?

    Now let me show you what "farm you forever" realy means.
     
  15. seem like ae great idea wish they could do ae ee war and eb at same time
     
  16.  good luck with that stinky. 3 forced name changes. You would think you would learn. You lost. You failed and lost so miserably. You absaloute moron.
     
  17. For all you guys who say this doesnt apply to big clans. It does. Ebs like aff has multiple bars - some bars which you can only use troops. A haunt running in the background would give you a place to put your additional units and maximise gold production
     

  18. .i said that about lotl and tfo and you responded.....smh
     
  19. No support. Two ebs? Blah
     
  20. Having always felt that new player retention was incredibly important to the game; I like this idea as the situation of larger players not wanting to hit larger EBs and vice versa frequently happens within clans catering to beginners.

    I don't see this as being an abuse-able feature as it would not benefit higher tier players however I still feel it is unlikely to be implemented and here is why. When you see players usually around half my size in clans for newbies they're usually there to make sure things like reckoning or other EBs get done, so maybe for massive clans this may be useful but I feel as if the audience benefiting is small.

    ~HF