A Cast of Falcons: Chapter Four - The Last Checkpoint

Discussion in 'Past Events' started by [ATA]Grant, Jun 2, 2016.

  1. Why does the PVP flag drop rate seem lowered?? I'm barely managing that many flags. I get flags about every 15mins :/
     
  2. Champs is a LB clan and usually stays on LB with limited guest rotation and a guest req of a pretty low 80m cs considering other lb clans now days.
    That being said as a lb clan that's not full of BC players with rather absurd stat requirements we are not finishing asof and lotl in usually anything under 6 hours if that.
    So basically your punishing the rest of kaw community because a couple of the top lb clans gathered up bc accounts and xtalled out on the top ebs?
    I would be surprised to get a response but maybe you should look at how hard it already is to keep organic family clans going and how much you continue to screw them throwing out unneeded changes like ignorant fools and killing your own game faster.
     
  3. Exactly Turtle. A drop in ASOF and LOTL like this isn't what's needed. There needs to be a whole rework of the drop system because it's been outta whack since OR release. Even before then.

    Still waiting on an explanation devs for what exactly you've changed. What are the ebs that are effected? And is it an increase or decrease?
     
  4. That was my point exactly!
     

  5. Shhh the last guy that suggested drops be based on activity is still getting farmed by a bunch of butthurt noob bigs that want their free 15 k 

    And way to go devs. You get feedback on how to even up events. And implement an idea that does the exact opposite.

    This change makes if being read correctly as a reduction in drops merely makes it take 3 days not 2 for top clans to get 15k.

    That said if there has been an increase in drops lower down which thus far has not been seen or reported that is a step forward in part.

    This is why players are asking for clarification on the changes to drop rates.

    With just the reported drop which is the wrong route to go.
    It reduces the mids ability to push for 15k and does more damage than good.
    This will be another nail in the coffin for the majority of clans.
    Already some lb are asking for harder ebs that have more gold and drops.
    That's the last thing the whole community needs.
    This is literally the exact opposite of what people ( other than some lb ) were asking for.
    It will kill clans faster
    And force mids and smalls to quit the game. If not quit then certainly reduce spending.

    Which I'm sure was mentioned previously. But hey.
    On the plus side the top prizes will be more exclusive as less players will be able to compete.
    If you had made it activity based and even added pvp actions to help those in osw compete. It may have actually meant something worthwhile.
    At the very least item drops should have been increased for the smaller ebs.

    Instead. Now everyone that is not in a top clan, that is trying their hardest to compete has just been slapped in the face.
    This was certainly not the correct way to fix an issue that a relatively small percentage of players have caused.

    The lb that jump clans do a huge amount in helping smaller clans. Yes they benefit from the jumps. But they are generous where they go.

    But there are not enough of them to restore the imbalance.

    Most larger accounts have been forced by this system to go to select clans and dump their family clans leaving them to struggle.
    The smalls and mids left behind essentially forced to settle, for no matter how active they are they will get left with picking up scraps.
    Not a good incentive in events.

    This reduction though is the exact opposite of what the majority of players needed.

    And as for my faith in this situation
    When emailing support for clarification I received the following response

    "We haven't made any changes to the drop rates or mechanics in the game. We are focussed on helping all our players grow and continue to progress in the game."

    This is hardly reassuring considering the opening posts final paragraph and the manner with which this change damages smaller players the most.
     
  6. Drop Rate Changes


    As Kingdoms at War continues to evolve players are completing some Epic Battles much faster than before. To ensure a balanced event structure and gameplay we’ve re-balanced some event drops to better account for the amount of time it takes to complete these Epic Battles.

    This change is effective immediately, and will continue forward to future events.[/quote]

    You announced changes to the drop rates in your initial intro,but then reply to emails saying no changes could you please make up your minds or come and reply on your thread.I've noticed changes to drop rates they are definately lower and if you xtal the drops drop significantly I can see your income dropping drastically if you continue this way.
     
  7. You announced changes to the drop rates in your initial intro,but then reply to emails saying no changes could you please make up your minds or come and reply on your thread.I've noticed changes to drop rates they are definately lower and if you xtal the drops drop significantly I can see your income dropping drastically if you continue this way.[/quote]

    Sorry to hear about the discrepancy in the information you received. The forum post by our community manager is the correct information. Can you please direct me to the email you received that said no changes we're made? I will personally follow up via feedback.
     
  8. On a separate topic can you guys fix this?


    Some of the sloppiest visual design I've ever seen...
    At least split it up into two lines of "check" and "point", don't just have a rogue "t" on another line. It is unbelievably unprofessional, it's what I would expect from a badly translated Korean game...
     
  9. Sorry to hear about the discrepancy in the information you received. The forum post by our community manager is the correct information. Can you please direct me to the email you received that said no changes we're made? I will personally follow up via feedback.[/quote]

    Posting which person sent the email seems a little rude on here. I for one will feedback who sent the email informing me of no change.
    Could you please state whether drops have been increased for lower ebs as this would actually be a positive step the community ( or many of us ) would applaud.
    The biggest complaint with this update is the lack of clarity and information presented.
     
  10. Add more tiers to rewards or something it's getting stupid at this point
     
  11. NIGHTWING, just compare Chocolate23's EB drop threads...
    You can easily find the difference in max drops that way if it bothers you so much.
    E.G. I checked his threads and saw max drops for HTE dropped around ~5 and LoTL went from 1350 to ~1100
     
  12. Am I the only one who's noticed a decrease in visual quality of the event items? Seems like Devs putting less and less effort into making them.
     

  13. One there are more ebs than just lotl and asof.
    Two because I am the only one asking for clarity right?
    Are we not allowed to know what the changes are?
    And it's not just max drops I am interested in.
    I have had a couple of reports that drops lower down may have been raised but its early days and conflicting data so far.
    Having the devs indicate in which direction tiers of ebs have raised or lowered drops would save players a significant amount of time.
    Thus far the lack of clarity only seems to be having people see a drop at the top and not being happy, whislt an increase lower down could actually help many especially clans in the crossover point to running those bigger ebs.

    I have also seen data that suggests xtal use as usual continues to add to drops proportionately and that actions over 100 in higher rated ebs carry higher rewards
    But all useless data
     
  14. Where are these lotl 10 minute trains? The fastest time in the last 2 weeks for lotl was 2 hours 19 minutes.

    So I don't see why people keep complaining about these unfair trains...
     
  15. Maybe the trains have stopped running due to $ shortage,as too many xtals used give you even less drops.
     
  16. It's not exactly a train. Its Lb players jumping in at the last 25% of the Main bar. Running xtals & possibly Crux. This allows for maximum items with less work.

    Simple math kicks in here. Crux & 1 unload is equivalent to 2 full unloads. Basically running 300% & 2 xtals yeilds the equivalent as 6 full unloads. This allows them to make thousands with minimal effort mercing the last 25% rotating.

    Decreasing the drop rates did not stop this it solely hurt other clans as stated above. Raising the rest would have been completely fair all around for all. I'm not a huge fan of "the end of eb mercs", however there's nothing wrong with what there doing. Its not a hidden exploit & there not spamming hte. They simply figured out a way to optimize there efforts for less work.
     
  17. They should do spit events based on CS. Its impossible to compete with these big CS players. Or even have several sets of leaderboards based on CS.
     
  18. I've noticed decrease in drops for asof, lotl and aff. Please restore drops back to normal. I was barely getting 10k before prob wont make it now.makes me not want to spend any more on kaw. Not that you'll read this but you like the $ dont you devs?
     
  19. So the devs make a change, don't bother telling us anything about it and the PLAYERS have to go and hunt around to see what the DEVS have done?

    No I don't think so. If the devs are going to make an announcement about a change then they need to explain it.

    I've sent feedback about this. First they told me they didn't know what I was talking about and then said they couldn't disclose that sort of information.

    Devs are hopeless and this is beyond a joke now. You don't change something that will effect a majority of players and not bother to tell us how. It isn't our job to see what devs might and might not have changed. It's up to them to keep us informed about mechanic changes cause only they know the full story. Though at this point I'm starting to doubt they do know the full story.