I was reading in forums a good way to start a war is within the last hour of starting war buy 18 miths 6 at a time and use all in spells, then buy additional 6, meaning you would have 18 in active spells and 6 in ur pocket?? But then I was told any miths casted before war will not be carried into war, which is true???? Thanks
Max for a day is 18. You wouldn't be able to buy more than that.
Yes, spells cast before war will run until the timer goes out. You use them in the war, and possibly they will run past the war to use on EBs, farming, etc.
So... Question? Does finishing all the quests give you a bonus or anything? If it doesn't, I was thinking maybe it should?? Either a tiny bonus in stats, or maybe special equipment? Just a question and an idea, it could use work.
Is there any way to determine how much plunder bonus you can achieve from your build aside from buying allies till they no longer contribute to your plunder?