The amount of attacks you can do are determined by a number of factors such as if you get defeated, what you are attacking, etc. On a full unload with all victories, I get 25 attacks. The amount drastically reduces for each defeated action. When considering spies, the amount of attacks varies whether you are scouting, stealing, and assassinating. If this doesn't answer your question please be more specific on what you mean.
Somebody correct me if I'm wrong because I know there are differences between android and iDevice, but on android I haven't found a way to include images in thread via phone, only browser.
@ dark *all these numbers are based off an eb that is far below your strength* If you have no balanced buildings, 24 hits from a full bar, and 36 assassinates. If you build a circle of elements, your attacks go up to 26 for a full bar. And building a Colony (the t5 balanced) you will get 27 hits per full bar. Please note that a full bar does not mean per hour. You only get 24 hits an hour no matter what your build is. The 27 hits will take 70 minutes to acquire, unless you use an xtal of course.
Any opinions on a defensive build with 24 TL 18 TG and 6 Volaries? Would it suck in a war since it can't hit a lot of people?
Well, you can always hit with items and spells. I myself prefer a little more defense then attack, as you can tell with my build,
Accidentally sent So it really depends on your play style. If you want to be able to defend better against other attack builds and have to spend more in items/spells to attack other attack builds, or the other way around. Win more defenses and lose more attacks or win more attacks and lose more defenses.
If u wanted to open up for attacks how can I make it to once my troops are drained people can attack me without the dtw message? Is this possible or just some crazy idea