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DeLLie_shush said:
zorkay said:
DeLLie_shush said:
How do I successfully get my accounts out of this game?


Well, there isnt a way besides delinking your ata id. You would still be able to play, but you would have to start over.
No. I want nothing to do with kaw at all and would like to be removed and responded to by a dev or a high ranked flashlight mod. I have posted feedback. I have sent emails. I request to be removed completely. How can this be done? Anyone but dorkay please.
Throw your damn idevice out the window.
 
Im just wondering Should a level 3 COE give more plunder/allybonus per hit than a level 2 Volary. Or a level 3 COE vs a level 3 SOS

I feel like my mains lost a lot of plunder per hit and its a bit discouraging the conversion process.

Im converting from the COE to the spy buildings^

Do the levels of a building matter to how much plunder you can get for a building? I wish it straight up told us how much plunder/ally bonus we get from a building.
 
Shadowor327 said:
I have over 100, circle pieces, are they useless now that zta is gone or will they turn into something else/be able to be used later?

Zta has a trend of coming back every weekend, you can still use them when it returns.
 
Rocker3k said:
Im just wondering Should a level 3 COE give more plunder/allybonus per hit than a level 2 Volary. Or a level 3 COE vs a level 3 SOS

I feel like my mains lost a lot of plunder per hit and its a bit discouraging the conversion process.

Im converting from the COE to the spy buildings^

Do the levels of a building matter to how much plunder you can get for a building? I wish it straight up told us how much plunder/ally bonus we get from a building.


I'm not quite sure what your asking, but i will try my best.

I have noticed that spy buildings tend to raise your ally plunder bonus, but lower your first hit plunder. Attack buildings do increase your ally plunder bonus, but not as much, but they make up for it with regular plunder.

The levels of a building do matter in relation to plunder. It can be generally assumed that the more stats, the more plunder. (There are exceptions, such as defense towers).

Let me know if you need further clarification.
 
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