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Discussion in 'Questions/Feedback' started by CoS-Dillybar, Dec 14, 2009.

  1. Can someone tell me wether you include the castle when figuring build mechs? I've gotten mixed answers. Should I subtract it from the equation with the towers or not? Ty
     
  2. @ Phoenix

    Assassinating brings in more gold due to the fact that it generally causes more damage to the eb. It is also the best for skimming in my experience.
     
  3. @LeBrons:

    Yes, you should substract the castle as well as the towers from the other buildings as both types have no troops and don't add to the mechanics depending solely on numbers of different troop buildings (att and spy buildings). I think bellemorte has it explained in her mechanics sticky thread.
     
  4. Ty Kassio, that's how I understood it from Belle's guide, but I've had several others say the opposite. It makes more since to remove it though. Like you said, no troops there to affect the mechs.

    If someone can logically explain why that's incorrect please do so. I don't want to change anything if I don't have to. Appreciate the help Kassio 
     
  5. How often do seals drop from warbeasts?
     
  6. It is a rare drop. I havent seen one in awhile though. Didnt kaw_admin say it would change from what EBs drop the seal?
     
  7. The drops randomly switch through ebs. So just keep hitting ebs and tell forums about what ebs you got drops from.
     
  8. How much is the nob turn in rate for a HFBC T6?
     
  9. I believe it is same as HLBC, may be more but not really anyone has completely tested this. Try looking threw some of the sticky'd threads in thsi section and strategy. Ususally were you find the most in detail information on these things.
     
  10. It is 7% of the last land.
     
  11. Relics?

    I have boot, helmet and ring relic. What good are they?
     
  12. Re: Relics?

    They are good for looking nice in your equipment until you can enchant them or get better ones :)
     
  13. I can no longer find the thread, so here is my question. Should I get rid of all of my guilds and build stronger spies, or would this hurt my plunder?
     
  14. @Armadillo:

    I would guess it is around 5.2b per turn-in, maybe a few hundred millions more. I'm not far away from HFBC and it yields 5.174b now (upgrades T6 lvl2 to 3 doesn't seem to increase the value afaik).
     
  15. @death:

    Looking at your stats, I would advise you to convert your guilds (you really have some?) to some higher tier buildings. The plunder should increase (it depends what you're hitting though).
     
  16. Hello. My question is I need your opinion. I'm getting wat ready but I still wsnt to be spy heavy so I can steal lol. But my HL in the end I'm putting all hatcherys up. My hoarfrost higest att. Build one att. Def. Build. Or so I'm new but learning. Let me know what u think & scout me & give me you advice thanks!!!
     
  17. I don't think I catch what you are saying...
     
  18. I'm sorry Proditer. Spell check lol. I'm getting war ready and I still want my spies on lowland to be able to steal. HL all hatchery in the end build I'm still buying lands. On hoarfrost I want tovput the highest attack biulds & one attack deffense build I guess. So what do you think about my idea? And scout me also and give your advice & tell me what you think so far & what would I be with a build like that & what is the best attack deffense building?
     
  19. Should I be waking up right now? I have school in 4 hours and I'm gonna play league play :lol:
     
  20. back to bed. :arrow: