kamkamlovespiggy
Well-Known Member
Why is it that for every loss you lose 3 points in your prestige but in every win you only gain one point? What's the logic behind that.. Shouldn't people be rewarded for wining more than losing?
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I believe it's called elo ranking. If you have say 900 prestige going against a clan with say 1200 prestige, you probably won't lose prestige if you lose, but gain a lot if you win. Same thing if you're at 1200 prestige facing a clan with 900 prestige. You'll lose a lot but gain little if any prestige.kamkamlovespiggy said:Why is it that for every loss you lose 3 points in your prestige but in every win you only gain one point? What's the logic behind that.. Shouldn't people be rewarded for wining more than losing?
Right here.DR_ITIIHIIAIIJIIEIIFIIFIIOIINI said:Where has the season 2 thread gone?
each individual building does determine your plunder, but your plunder might change depending on your target.wordwaster said:that really depends. an individual building doesn't determine your plunder. it is a combination of your total build and the difference in size between you and your target. (among other mystical things) so sometimes when you upgrade, your plunder will go down sometimes it will go up. this is because sometimes the decrease in the size difference lowers you plunder more than your better build raises it.
so...ya know...like...maybe.
This is actually exactly how it works. I wouldn't argue against what you said entirely though, because coe is a high tier/high stat building, it is more prone to the plunder curve.wordwaster said:that isn't quite true. it is your stats that makes the determination.
a single coe would not give 1/25th the plunder that 25 coe's would give against the same target.
its the relative size thing. as you get bigger, you have a larger relative size against that same target.
it is quite possible that 1mil cs worth of guilds doesn't give the same as 1mil cs worth of volaries. but i don't have the data to confirm or deny it.