Apheriun rises

You should have a regen of the wolfs not very much though and a regen on the scout. Like you have to fight the wolfs and then follow Him again until you get out of the forest.
 
Hyperion_The_Conquerer said:
You should have a regen of the wolfs not very much though and a regen on the scout. Like you have to fight the wolfs and then follow Him again until you get out of the forest.
Lol,not much thought on regen.
 
Rakeshkh said:
That mystical hammer item phase will leave me broke 


Not really considering a lot of ebs drop it already, plus considering hte is still a option in the factor. It would not be hard to stock hammers to do the battle b2b
 
XxXbatdogXxX said:
Rakeshkh said:
That mystical hammer item phase will leave me broke 


Not really considering a lot of ebs drop it already, plus considering hte is still a option in the factor. It would not be hard to stock hammers to do the battle b2b
The eb that has higher item cost will pay much more better,see AFF
 
Overall, a well thought out and laid out idea for an eb that could profit quite a lot of people that are basically stuck on hauntings at the moment.

A few thoughts:

I wouldn't implement item phases with items that drop in higher ebs, but I would try to use those items that drop in lower ebs (Destro and FoD). Just a personal choice.

I hate regen phases. And most people hate them. It's just unnecessary stress on a clan, so I would avoid them.

I like the fact that you'd need an equipment of an earlier eb of the same tier.

I don't like the choice of equipment drop in this eb. FoD which is just before this one drops two weapons. I would prefer a half decent armor or leggings instead, giving enough static stats along with earlier gear to hit hauntings (or this eb) without the need of att pots.

I like it that it would be a T6 eb with adequate difficulty. Hopefully easy enough to be a real alternative to haunting. I like the duration.

One thing: would it increase the clan stats increase or not?

Well done ️
 
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