Op... Your pure spy build has 6mil att cs... With 25ET and 49 guilds then your troop att and def should be, what 600 each? Out of castle upgrades. I may be wrong here.
@wordwaster: notice that ur in b2b and I'm in b2bwar? U touch me and get exiled and farmed by b2b I'm an admin so don't mess with a fellow b2b member
Lol arsenal,I know B2B shadow,were good friends.Don't think you can throw names like that around and think we don't have our fingers in your pie to.
Ghost, I calculated it all, attack from build times number of maximum troops. Then divide by 50. Then multiply by 25 since that's how many u will have
Those elven thingies are the lowest CS building you can put in HF lands, at least the lvl 1. I don't see why you'd bother.
Some reason I thought your aim was a pure spy @.@ Anyways, why? The GH is a build ment to be nasty among smaller targers. The ET's prevents that. That is an expensive build that has low spy cs. Plunder may be good but it would pay alot if hit in ee
op, you dont understand why people use Gh. its not for the plunder, there are plenty of other builds that can achieve similar or more gold per hit -- Gh is good because other builds can't attack you, due to the DTW mechanic. in the range of builds that can hit or be hit by Gh's, they have the best plunder. by adding more stats to GH, your stat range goes up, leading to higher stats being able to hit you. especially with new potions, you can ward off most attacks from builds in the Gh range as long as you are potted up (and the opponent doesnt hit you with full pots.) the essence to EE wars is to earn the most plunder while avoiding attacks, and the current solution is to overpower the enemy with high stats, or use Gh (which the devs will probably cover up soon)
For plunder: Rime Fortress will give you more plunder on the att side (defense strong att vuilds reward more plunder) So maybe the 54 guilds and 25 Rime Fortress for the plunder making build.. Idk not a build I would aim for.