★Looting Spell★

Discussion in 'Ideas + Feature Requests' started by Reid, Jan 25, 2014.

  1. So if you win the war you'll already have the bonuses
     
  2. I'll let y'all discuss it. I'm gonna go eat some yummy dinner.
     
  3. EE increases epic battle plunder. No need to add anything else that does it.
     
  4. Well, maybe people wouldn't always use it after EE.
     
  5. Are item drops going to be affected to?
     
  6. I think its a great idea, but it needs some tweaking.
    (Btw peoples, its not EE, b/c this one lasts only 4 hrs)
    Pros: allows people who war to get some extra plunder=more rewards=more people warring=more xtals used=more $$$ for devs
    Cons: kawconomy might collapse as everyone would get extra plunder basically
     
  7. Good point(s) Fire.
     
  8. Ill probably get a refines version on this thread today. Hopefully.
     
  9. Not a bad idea...
     
  10. Thanks man! I know it needs tweaking tho.
     
  11. Good idea plus it would be nice if a new piece of equipment came out which kinda does the same.. putting that 0% gold symble to good use.
     
  12. Maybe. But if the maxed out spell was combined with the armor, that would be far too OP.
     
  13. Revision 2.0
    Ok everyone! Here's the revised version. I took everyones suggestions into account.
    Mithril: 12
    Chance: 70% chance of doing anything at all. Notification would be sent to the player if it was successful or not.
    Length: 2 hours, so that it is very expensive to cast 24/7.
    War: It would affect clan plunder in every war. This is fair, because the other clan should be prepared with the spell as well. If a small clan is going against a much bigger clan, that's their problem.
    Players: 25%-40% more gold per hit.
    EBs:15%-30% more gold at the end.

    As you can see, I kept the percents the same but changed pretty much everything else, and added the war part.
    If your suggestion is really, really good I will revise this once again.

    Have a good day KaWers!
     
  14. Support. Though hike the price up to 12 or 15 mith. And having extra chance for eb item drop rate would make the haste for EE smaller, and I don't think devs would take that drop rate chance part of it.
     
  15. The EB gold rate would only be affected. Not drops. 
     
  16. Oh lol. Didn't read 2.0. Never mind 
     
  17. Haha its ok lol