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This should be emergent behaviour, because a pinned player loses a percentage of their plunder. If you keep pinning the same player, eventually it...
Mentioned earlier, our goal is to ensure that all builds are valid when we make these changes. If you want to change your build for the war...
As explained in the original post, scenario #1 will not lead to a loss in plunder. Scenario #2 does fit the spirit of what we are trying to do.
These ideas are good, unfortunately doing #1/#2 would be difficult for us to implement at this time. Given the feedback so far, we are seeing...
Many of you have written about this, and given the response, we will think about creating a new item which will put you into stasis in return for...
In the current design, you would. I do see how your example is valid and may cause headaches for your clan. One way to get around that is to not...
1. Not possible at the moment as that'll make it hard to balance Estoc's Edge 2. We'll keep it at 1 for now, we a wary of making this too easy for...
New Achievement for putting an enemy in stasis is a good idea, we'll add it to our list of possible things to do, thanks!
Once we have a proven system that works, we will look into what we can do to improve war reports. Most likely this will involve a new client...
War Tax is something we will not be changing at the moment. By skewing the rewards to the winning side, we are keeping the high risk, high reward...
Both soldiers and spies have to be over 25% before they can exit Stasis. Can you explain your example again, I'm not quite sure I follow what you...
A few of you have brought up what happens if your allies are bought. We currently have no plans to stop this as we feel it is a valid mechanic,...
Initially, this will only be in the war events we are holding, not all wars. As for your example, I believe you would still have spies left, and...
No, but you are encouraged to make constructive posts that can potentially improve the game moving forward. Thanks.
I agree that it has been a viable strategy. However, that doesn't mean that there isn't something better for the majority of our players. Based...
Estoc's Edge is what we will be using to balance the cost of war. We are aware of this problem as it stands in the game right now, and we will be...
It's not as easy as it sounds. Based on the changes we are implementing, you have to hit the opposing clan's members. During this time, they are...
If their spies is greater than 0, they are not pinned. Let me know if I'm confused about what you're trying to say.
"To clarify, this effect would occur whenever an opposing player causes a player to reach 0%. " If you zero yourself, you don't lose plunder.
Doing a full regen before war is a definite possibility, the idea has been noted. The other point you brought up speaks to your love of the...