Separate names with a comma.
@Cowlegend999: I like it, and thanks! I actually haven't had permission from Benny or tmh to make them judges, but the interesting builds section...
Crap, I really ****ed up the coding lmao. Lemme fix it. *edit: coding fixed!
Version 1.0 (updated August 19, 2010) Recently, many people have been posting threads about builds. To try to put these questions in one place...
Guilds have the highest plunder bonus cap addition in the game. With 23 guilds and an attack building with a high plunder cap (such as a...
Nice. I still own the biggest thread :P
Lol I'm back. We should actually use this thread lol. Has any other thread beat this yet?
Re: Advanced Guide to Espionage (Version 2.1) Done with vacation. I'll see if I can update it.
I have never lost to a pure spy with no allies or pots before. I have, however, been caught spying on someone with 0 spies, allies, and pots.
Furthermore, the devs have said you would get more money from attacking someone with def pots. That covers the cost of your attack pots.
@Kiln, spies don't fight. That's why they aren't consumed. They just take the goods. As for towers, they don't add to the attack so the people who...
Spies can follow the soldiers into the castle after the soldiers defeat the opposing army. Easy. A tower can't follow the soldiers; that makes no...
Also, the devs have stated that you get more money if you attack someone with pots, taking out the need to reduce their strength.
How does a tower (no soldiers) plunder a castle? Think logically please.
*refills*
It's a future update
You need kaw version 1.09
Don't bother listing ^.^ no joiners. Just TruePlayer.
Re: Advanced Guide to Espionage (Version 2.1) If you don't have an OSF, keep the forge because then you can own allies. Otherwise, people can buy...
Pugs is da best.
Take a look at iAlchemist's build. 302,400/201,600/13,500/135,000. His attack is very large and backed by ally power, it can be very very strong....