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I think that should apply for everybody, lol. Don't just whine, try to develop a solution.
You think this is my war build? lol. It's crappy for EE, I know that. Don't think my dislike of the current system stems from my experience in EE...
Yeah...and that shouldn't be the case IMO. The good clans should be warring the other good clans, not the newb clans that are just getting into...
So you admit that the build is more important than actual skill in the current system? That's my issue with it, and what I'm trying to change.
King, mind if I borrow this point system (I'll give credit). You found and solved an issue in one of my revamps. Nice work
I think that's BS - you should win if you're good, not just because you're stronger or choose a certain build. That's a system I'd prefer over the...
I've always said - if you make money during a war, you're doing it wrong
I like the current KO system as is, would leave it mostly intact - though I might lower the % points taken when KO'ing other people so it's not a...
I don't like that though - because it promotes turtling even more than the system would now
I'd lower the points assassinations give relative the steals and attacks - as assassinations are still OP'd - they kill off opponent point earning...
I haven't posted mine in forums yet, because I haven't solved the matchup exploits
Well, come up with a solution to balance wars better There's one somewhere in the Ideas Section, and I've developed another. Both make skill the...
They also attract haters
Impossible ATM, because matchups are based on build/BFE/Bfa rather than actual skill.
16mil ish Should be a "re-size" option
Plus, as devs continue to release harder EBs, if they add clan slots there's less pressure to add more tiers of buildings
Yes. Yes I did.
It goes beyond the NML too, though that has been awful. In general there really aren't that many more EBs that drop and are reasonable to run often.
Even if you've been active the whole time too.
The Loyalty achieve is off if you're really old though.