Separate names with a comma.
I'd like to see this as a player to player sell/trade system. It would further the game economy and add a more dynamic element to currency...
An easy solution would be to drop prestige points a day/week/etc. for all clans who don't war, using the "losingest" (is that a word?) clan's loss...
I don't have a solution for this but I want to point out the exploit here. Most observant ee folks would pick a team with too wide of a hit ratio...
Excuse my writing. *cause inflation, not allow for.
The reason there is a cap is to prevent clans/players/alts from transferring large amounts of gold to each other and exploiting the ally structure...
I think managing alts off one device is a great idea. Now that ATA has the option to register accounts with them there shouldn't be a major...
This should be incorporated into Moose's richer clan structure thread. Seems to be in line with an overall upgrade on clan structures. Solid idea.
If they throw some merch in for real money spent on nobs and xtals as well as offering it up outright it's a great marketing tool, great reward,...
As a primarily idevice user and occasional ee participant I really like the idea of 3-4 lines of clan chat only being shown during wars. I think...
Please read my post in the T6 level 3 release thread on page 6. I think it's relevant to this discussion.
Support for an exchange for ferno for gold and aqua for xtals at a reduced rate as that is the current exchange. No support for a mith exchange....
Support, across the board, although I would like to see the scout success rate brought in line with steal and assa attempts.
Oh, the wonderful universe of KAW. How we play this game, and interact with the sentient beings of earth across vast distances. We've seen the...
Thanks for the concise breakdown on page one devs. Much clearer than the graphs. Looking forward to it.
Crimson Plate of Hubris and Madness As the army gazed at the Captain's "blessed armor", their benevolent intent twisted into a thirst for blood.
I am very interested in beta testing the new system war. Just a clarification piece though. I might have missed it but would the mechanics apply...
The biggest reason people don't war is because they feel it slows down their growth. The current game mechanic is very solid. Fix the incentive...
@ Jesus. You can create algorithms for computers that will generate random outcomes based on a finite set. If the algorithm is done correctly the...
Lol. Attacking Inactives. Shouldn't post drunk at 4 am....
*errr kawing. Grrrr autocorrect