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Note that the 70% to return is of what you originally hired it for. Which means 66.5% of the current hire price.
Guilds add far more to the plunder bonus cap than forges of the same or lower levels, Zaln, you're wrong here...
Heh. I once got this one dude get mad over 1 hit. He sent like 4 people after me... N I stomped them all.
Hmmm. One, no.
Around about 70-80 I'd guess. TZ has done it around 25 times or so :P he's a legend in LC resetting.
Its better to get targets with around half your attack stats :P Or just join a clan with an OSF (Open secret farm, someone with 0 defences and...
Ah and another thing (pretty minor, but anyway) you get to choose another flag after resets.
New name, of you can't afford 20 nob, or if you have land completed, you get special items upon reset. First reset- +3% to attack and defence...
Find weaker targets :P
Lol Hansel xD
The updates don't work for me, the slightly updates interface yes, but achievements don't seem to work properly.
For LB-level players, thats so :P for lower levels, not really, as they have no ally stats to compensate for their low base troop stats.
No, A large part depends on buildings too. Allies aren't easy to collect, only very few come that far.
Minimal cost? Ha. You need a few hundred billion in allies to make it really useful.
I very much doubt that. He's just 4 ranks over me.... That would be insane. Unless you have a screenshot :D
Hmmmm Im pretty sure Swab knows that.
Exactly ^_^
Hansel's build also includes a sub/forge, allowing attacks on OSFs (and, later on, other players if your ally bonus is high enough) allowing...
More, I'd guess.
Hmmm. Hansels build still requires allies for plunder- but generally yes. And aside from pots, GodSin's massive ally bonuses more than cancel out...