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It has always been from a way to fix the subject but when you assume I have a vitriolic stance it will seem like that until I clearly state that...
Sorry bear for hijacking your thread by the way.
I am arguing more for pvp than new players honestly. But as a new player, hearing it takes years to bc or you'll never do it is a turn off. But...
I don't mind pay to play, I do mind the game and the game play when it comes to how pvp was before and how it is now.
But it'll be hard press to ever really attempt to find a middle ground if one side (ATA) never shares their point of view on the subject. On why...
So let me see it from your perspective. The worse it will do is give me something I can use to bring out a possible solution. If it's earnings...
I would enjoy your point of view though. I may never agree with you when it comes to new lands and a lot of players won't feel that way as well....
It's not just vitriolic and sensationalized remarks. I actually want this game to succeed and I see major problems with the current path of the...
Hopefully you don't just plan on putting makeup on an old game and adding build tokens to correct your issues.
New currency, interesting, yes. New lands, no. What makes the no lands ever unrealistic? It has created more in game problems than it solves and...
What a shame.
Then tell me what is the simplistic one side points of my argument? Enlighten me, I would enjoy your point of view on the points where you feel I...
Look, the issue isn't just about the time it takes to Build Complete. These lands and Builds hurt OSW and EE. They hinder every aspect of the...
Please no new lands. Reguardless of the cost the damages of new lands and builds come with fricken stats. The stat range is far to big and it...
I have watch ata feed the top precent of this game by adding new land and builds. Killing the base players and making it completely unattractive...
This can be locked. The only Gold Sink the developers seem to be able to do is with adding New Lands. Thank you all for your great ideas.
You heard it from the game designer. The vastly lower precent wins over the majority. Eh, at least they gave an answer. Better than hoping this...
And this is why KaW fails. 2 and a half star ratings. Endless builds and money grabbing events. All from aiming for the top precenters. Which is...
The problem with new players doesn't even start with Growth it technically starts with Kaw's 2 and 1/2 star rating. And the problem isn't player...
Damn it, they are on to me!!