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Support. An added note based on some scant evidence but I've noted that the ally bonus advantage that troop buildings had over spy buildings has...
Good thread titan. Not much to add to what has already been posted, but my biggest peeves as someone who does war: Ffa/action chaser players and...
Mino, You do it by reducing action rewards. My point was to make structural changes that de-incentivize this behaviour, not to police Ffa clans....
I think autoclicking is more a symptom of the problem than the disease itself. It's time to change the war format in such a way that discourages...
I have a doctorate in philosophy of physics. I'd be happy to discuss. I'll get the ball rolling: Are ordinary interpretations of quantum...
No war component?
Umm...fix off system wars by making them part of the system? Oi, the irony. I don't think op has a clue. Osw works when you can actually hurt...
My experience suggests that the loss of plunder by building towers maxes out at a certain point and is build dependent. I've seen abyssal towers...
That's a tough question to answer before we see what the new lands offer. My suggestion more generally is to not look at the total cost or total...
Mu, the calculation is very simple, Rad went about it in a roundabout way but here's how you can check easily: Every build will have a base ally...
EE5 is actually worth 25%, not 50% plunder bonus. I've done exact calculations for ee5, not for other ee levels but I suspect the given plunder...
Too much build variance in Indy as it is...too often all the spies wind up on one side cutting the size would make it worse. More lopsided matches...
Congrats CR! As a former leader, I wish you another 7 strong years!
Re: War drops Simple...change the distribution from 300/300 for win/actions to 450/150 or 400/200 or something like that
Of course it has an impact...the lock was put on place because ppl could unequip their equipment to appear smaller and get a better match then...
If you do the same analysis between balanced troop buildings and adt from lvl11 to 20 the ratio varies between 1.57 and 1.7, again not too bad....
Ok, a number of points and analysis. First, play the game we're playing. If the devs do something that doesn't make sense to you work around it....
This
At least extend the 2x rewards into next slot for a no match