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100% support. The rosters being too big is one of the easiest things the devs can fix, it requires no effort at all on their part and should...
Total agreement about beta testing though.
Re: A few suggestions regarding the EE war system. I understand what you are seeing as the problem. I get what is going on in that screenshot....
Re: A few suggestions regarding the EE war system. Got it. #3 I already proposed a solution that addresses that, by fixing the way plunder is...
So much rambling and contradicting itself and saying "DTS" when it means "dtw" and vice-versa. Should be about 1/20th the length, and posted as...
Re: A few suggestions regarding the EE war system. The first two I think are both excellent suggestions. The second two I don't think I'm...
Great points OP. One thing that isn't getting enough attention is the role of the roster size. Switching from 11 for off seasons to 25 for S3...
With regard specifically to No Match, everyone should keep in mind that a big contributor to that is the large roster sIzes implemented for S3....
But Korgano the solution does not have to make things by default be bad for anyone. The changes I've proposed make it so any clan can try and...
Well I did what you just asked for-- explained what's wrong with the proposal of limiting ranges, and mentioned my proposal which is inclusive and...
Don't forget that a real actual clan is gonna have a range of siZes in it, even most of the gigantor 12m cs requirement clans have people who...
Yeah I don't think hit range should be shrunk. What should happen is it should equally factor in buildings, bfa and bfe. Ignoring any of those...
Any unread PM should push that person's name up to the top of the list, a very simple bit if sorting logic and the problem is solved. Totally...
Well the plunder system I proposed might work great for normal pvp too. The core premises of it are 1. larger builds (more buildings, higher...
As a professional application developer, I can tell you that is not the case at all. A subroutine CalculatePlunder and a separate one called...
I still am liking my suggestion which I believe will go a long way toward fixing the problem, by leaving hit ranges as they are, or even expanding...
Excellent OP. If it's something you're not conscious of, think about it. Read that first post three, four, ten times. If it's something...
Just a heads-up.... If you make mith buy able and cost based on build (that's already how it is, but with a limit so strict I can't upgrade my...
Yoda that's a great suggestion but that's a slightly complex iterative process that might take too long to get matchups all set. It would also be...
Have you guys beta tested the matching system I proposed? I just added a description of a way to give it increased fidelity matching if there are...