- Bounty Hunter - v2.0 [Reworked] (1v1 EE Wars)

Discussion in 'Ideas + Feature Requests' started by W32SQLE_Anarchy, Mar 10, 2013.

  1. Re: - Bounty Hunter - v2.0 (Reworked)

    Manduu, triple post?
     
  2. Re: - Bounty Hunter - v2.0 (Reworked)

    Well thought out, I like the idea. Support.
     
  3. Re: - Bounty Hunter - v2.0 (Reworked)

    Did anyone really read all that......if so was it any good ?
     
  4. Re: - Bounty Hunter - v2.0 (Reworked)

    This was quite the long read, But support :3!
     
  5. Re: - Bounty Hunter - v2.0 (Reworked)

    I think it should be called a duel not bounty hinter but it is good.
     
  6. Re: - Bounty Hunter - v2.0 (Reworked)

    This looks like a really good idea that you've clearly put a lot of thought into. Let's hope the devs think so too!
    Please put my name on the list of awesome (SUPPORT!!!!).
     
  7. Re: - Bounty Hunter - v2.0 (Reworked)

    Toy.

    A duel is both agree to it. A bounty is you are attempting to "kill" an opponent for a reward, which in this case is what your doing.
     
  8. Re: - Bounty Hunter - v2.0 (Reworked)

    I'll support but there will have to be a way so u don't get hit when u don't want to like when ur sleeping or something 
     
  9. Re: - Bounty Hunter - v2.0 (Reworked)

    Never realised everyone was so scared of getting inc  I'm glad y'all Wernt here 09
     
  10. Re: - Bounty Hunter - v2.0 (Reworked)

    Bump
     
  11. Re: - Bounty Hunter - v2.0 (Reworked)

    Bump
     
  12. Re: - Bounty Hunter - v2.0 (Reworked)

    Thanks Val. Emailing devs now.
     
  13. Re: - Bounty Hunter - v2.0 (Reworked)

    Oops, i forgot to support yesterday.


    SUPPORT
     
  14. Re: - Bounty Hunter - v2.0 (Reworked)

    SUPPORT ATW!!!
     
  15. Re: - Bounty Hunter - v2.0 (Reworked)

    Support... I wasn't here for the Pwars and the PvP. I joined late to KaW and it sounds like major fun going back to the way the game was meant to be played.
     
  16. Re: - Bounty Hunter - v2.0 (Reworked)

    Wow,i think this is great. People aren't happy with this game so instead of sitting round and doing nothng but complaining someone has done some thing positive and tried to affect positive change, so hats off to you guys for that.

    Reading through your suggestions some problems seem to arise, and thats from the negative way i feel people are allowed to fight in a war game. For example, turtling or fighting from pin or pinning their own team so the other side cant' do it. I know someone will say 'tactics' but if a boxer stood in the corner of a ring for 12 rounds, covered up and just tried to sneak a punch in every six rounds we would all roundly scream 'Boo', the ref would deduct points and the boxer would be a disgrace, around here though he gets a badge and thinks hes a real warrior.
    So with this hat on i can only imagine people entering the bounty list with at least 30 towers, already at pin, getting friends to buy your allies, half pin you. Horsetrading is another potential downside, people just saying ' ill do the same for you, just lie down and take it'.

    I genuinley feel that this idea has been thought up to solve how clanless or merc players can get the red paladin armour and not so much a way to improve the war platform. I think things will change because EE wars are just not very thrilling, simply a means to an end. In thrilling game play satisfaction they suck.

    I woulld like to see some way in which 2 players could enter into a war between their kingdoms with the result being win lose or stalemate, to be decided by various means. I would rather see rewards based on inginueity, attrition, bravery, stategy and guts. Perhaps individual prestige, where we could see players who are hardcore.Essentially the communtiy have to decide whaich traits they consider worth and admirable and find a way to allow thos to come to the fore and be rewarded.

    Untill I see a change that is closer to this ideal I dont think i can support it.
     
  17. Re: - Bounty Hunter - v2.0 (Reworked)

    finally, someone who quit whining and came up with an idea :) nicely done

    support
     
  18. Re: - Bounty Hunter - v2.0 (Reworked)

    Support
     
  19. Re: - Bounty Hunter - v2.0 (Reworked)

    Bump for more people to see :)
     
  20. Re: - Bounty Hunter - v2.0 (Reworked)

    You should email the devs at 100-200 supporters