I have heard many people ask questions about Estoc Wars, so this is a helpful guide teaching you the basics, and even getting more advanced. Table of Contents 1. History 2. Rewards 3. Estoc Edge 4. Mithril Payout 5. Red paladin Equipment 6. Knockout Vs. Self-Knockout 7. Q/A History After returning from the desert, wielding the legendary Estoc, Arkosa, daughter of King Darius, slew her father and took the throne. Her first act as queen was initiating the Estoc Trials. From that day forward, the innocent blood of the Damascene people would stain the memory of the king forever... Story The first Estoc Trials were held in the desert city of Damas, to honor the great king, Darius. Darius was a benevolent king, and his reign over Damas was long and peaceful…until the birth of his daughter Arkosa. Arkosa was as fierce and unyielding as a sandstorm. She would disappear into the desert for days at a time, returning wind-blown and spent, her long hair tangled and full of sand. Arkosa never spoke of her time in the desert, but when questioned, her eyes would flare with an ancient hunger. Soon the Damascene people came to see Arkosa as a harbinger of some great, inexplicable power. Even Darius ceased to view his daughter as a flesh and blood being—her vitality was too great. When Arkosa returned from the desert for a final time, the sun had left its mark—her hair was bleached white and her skin burnt red, and in her hands rested a sleek longsword of blue, translucent glass. The Damascenes knew at once: it was the Estoc. Until that day, Darius had relegated the Estoc to myth, a mere story kept alive by the elders. But now, seeing the fabled sword in his daughter’s hands, Darius believed. The Estoc was real. A great change was at hand. Darius rushed to embrace Arkosa. It was only after the Estoc pierced his chest that the king registered the lifeless look in his daughter’s eyes. Arkosa was no longer his daughter: she was of the desert now. After the slaying of her father, Arkosa took the throne. Her first act as queen was initiating the Estoc Trials. From that day forward, the innocent blood of the Damascene people would stain the memory of the king forever... Rewards There are many rewards you will obtain from winning your Estoc War, but the three main rewards are… 1. Estoc Edge 2. Mithril 3. Special Equipment for Purchase Estoc Edge Estoc Edge, commonly known as “EE”, is a spell you obtain when you win your Estoc War. If you are active in your clans Estoc War and your clan loses, you will lose one level of your Estoc Edge. Estoc Edge gives a boost to Epic battle Plunder, and Item drop rate. There are 5 levels of Estoc edge, each granting a higher bonus than the last. Each spell lasts for 2 weeks unless you lose each level of spell you previously obtained due to being kicked/leaving a clan, or losing your clans Estoc War. Level 1 EE offers a 25% bonus, as a bronze colored spell. Level 2 EE offers a 35% bonus, as a bronze colored spell. Level 3 EE offers a 42% bonus, as a silver colored spell. Level 4 EE offers a 47% bonus, as a silver colored spell. Level 5 EE offers a 50% bonus, as a gold colored spell. Mithril Mithril used to be only be obtained through gold on randomly selected periods of the months. Mithril is now able to be purchased in the Alchemist for gold(price varies depending on build size) with a limit of 16 per day, and a maximum of 6 mithril bars held at a time. Mithril is a Main reason Estoc Wars are so popular because you receive a Huge amount of mithril bars for winning your Estoc War compared to a regular war. Mithril is used to cast spells, and recently, mithril has been used to purchase the new Red Paladin equipment in the Alchement. The Mithril Payout Formula is as follows… Your contribution = Your Mithril Spells used* Your Attack Items Spent Defensive Items you caused your opponents to use Your Payout = Your contribution Your cut** of the sum of your opponent's contribution *Mithril spells must be cast after you receive the notice to cast them, and before the battle starts in order to qualify for the payout **Your cut is determined by your involvement in the war. This is a picture of a "double mithril weekend" Mithril Payout. Red Paladin Equipment This Equipment is equipment released shortly after Estoc Wars were released. They have greater Stat Bonus' than Equipment obtained from Epic Battles. To enchant and upgrade each piece of equipment, you must use mithril instead of aqua/inferno. Each piece has a different bonus, and a different upgrade price. If you would like to know the prices and names of each available equipment, go to the alchemist and scroll all the way to the bottom. There will be the pieces, prices, and base stats of each available piece if equipment. For upgrade prices, head to the strategy section of forums. KO Vs. S-KO Knockouts are a MAJOR part of winning your Estoc War. When you knock someone out, you receive a KO bonus added into your clans plunder pot, taken away from your enemy clans plunder pot. This is also true vise-versa. To knock someone out, you must apply the hit, scout, steal, or assassinate that makes your opponent be zeroed on troops and spies. The opponent will typically be trying to "self-ko" themselves in times of trouble. To self ko yourself, you must zero your troops/spies instead of your opponent zeroing them. The best method for self KOing is to steal(without potions) so you will lose a larger amount of spies than assassinating or scouting. When your enemy has zero spies, and you Knock him out using your troops, you will receive a large plunder bonus, added onto what you take from their plunder pot. This bonus is typically 80-120mil added onto your normal total plunder. If you are knocked out or self-knocked out, you have a 15 minute period of time for you to regenerate your troops and spies. In This period of time, you cannot attack anyone, and no one can attack you. Knockout Self Knock Out Q/A This section is devoted to commonly asked questions about Estoc Wars. What is the war tax? The war tax is 5% When are These wars? This is the schedule as of now. War #1 PST - Wed - 4am EST - Wed - 7am GMT - Wed - 12pm SGT - Wed - 8pm War #2 PST - Thu - 12pm EST - Thu - 3pm GMT - Thu - 8pm SGT - Fri - 4am War #3 PST - Fri - 6pm EST - Fri - 9pm GMT - Sat - 2am SGT - Sat - 10am War #4 PST - Sat - 1pm EST - Sat - 4pm GMT - Sat - 9pm SGT - Sun - 5am War #5 PST - Sun - 6am EST - Sun- 9am GMT - Sun - 2pm SGT - Sun - 10pm How Long are These Wars? These Wars are 4 hours. When does the Pot Update? The Plunder Pot Updates Every 15 Minutes. Why can't I hit Outside of the War? If you could hit players outside the war it would be too easy to self-ko yourself. The devs made it this way to keep you warring your opponent. How long am I Knocked Out for? You are Knocked out for 15 minutes before you are back in the war. How many Xtals Can I use? You can use a maximum of 2 Xtals each war. When can you Forfeit? You can forfeit and also kick members 2 hours into the war. When is roster lock? Roster lock is when you get notified who you will be warring. Approximately 2 hours before war start time. Is Veil Spell Reversible? No. You must wait the spell out. Why can't I buy Mithril? You can only buy Mithril if you have less than 6 Bars already. Why was the Tower Build mechanics changed? The were deemed "unfair" to the other players warring. When should I Cast spells? Cast spells when notified, approximately 62 minutes prior to war start time. The Mithril you use for spells during this time will be added into the Mithril Received at the end. Am I in a noob clan if they don't know what Group Xtalling is? Yes...
Awesome guide, the only thing I might add are some " " signs up at the top describing mithril payments so it's not a long string of words, still really well done
This is a thread with everything basic in it. It has loads more than kaw_admin's thread. There are certain parts that are from his thread such as time, and the story, but other than that, it's different than his thread.