Winning the wars. A short guide to victory

Discussion in 'Strategy' started by Moose2, Nov 1, 2012.

  1. So, with the new war system coming out, an entirely new way of fighting will be required if you wish to claim victory. The mechanics won't allow "fighting from a pin". So, how will you win? Here is what the winning clans will do.

    ESTABLISH SWEEPERS
    At the beginning if the war, there will be a lot of knockouts, because everyone will be slugging away. After the initial opening, sweepers will be needed to test those who are knocked out and determine when they are able to be hit again. They will then report the regeneration times.

    ESTABLISH A SECRATARY OF WAR
    What does the secretary of war do? Simple. He/she keeps track of the times the sweepers report. The secratary of war will then call out, kind of like a clock, when the targets are coming out of knock out mode.

    KEEP YOUR TROOPS HIGH
    Keep your troops above 50% at all times of possible. This makes you less vulnerable to attack. It also gives you the flexibility to assist those on your team who are getting incoming hits.
    Remember: the fewer troops/spies you have, the easier you are to knock out. (Obvious, but I felt the need to state it anyway)

    ASSIGN HITMEN!
    Although getting knock outs is fun, it's also easier to do do if you assign multiple players to a target. One tactic can be to, after the opening volley, to have Hitmen on your team who are laying in wait. When someone in cc reports incoming attacks, alert your hitmen and take them out. Being as this will weaken your Hitmen, you'll need to have several rotating rosters of players to step in until your original Hitmen regenerate.

    USE YOUR XTALS DEFENSIVELY
    If you're careful wry your troop management, Xtals shouldn't be a problem. If you, however, are knocked out and your regeneration time is known, you can use your Xtals to confuse the enemy by resetting your regeneration timer. Also, being made strong again will make you much harder to pin 

    These are just a few suggestions that I have to make your wars more successful. There are no real secrets here. Doing the above strategy will require skill and coordination, which is not easy. Of you can perfect this template, however, you'll be a force to be reckoned with in KaW.

    Good luck. And happy KaWing
    [​IMG]
     
  2. Remember: a portion of your knock out score goes to the enemy, so getting knocked out near the end of a war is devastating. Lol. Maybe save those Xtals for the last 20 min if insure you don't bleed your hard earned Plunder all over the battle field. The end of these wars will be quite intense
     
  3. Nice moose, helps alot
     
  4. hmmm well written. I hope my ennemies will follow this guide 
     
  5. Moosey, follow back.
     
  6. Nice guide man, dunno if you can see this -> 
     
  7. Well. This makes my thread look like poo poo. Lol
     
  8. Thanks moose :)
     
  9. very nice moose. :D
     
  10. Nice job 

    I have a question if any may be able to assist me please...?

    If you knock someone out on spies with assassinate /scout (they immune 15 mins)
    But does this still mean they are open for soldier attacks if soldiers are full regen? Or you have to wait 15mins to attack them too?
     
  11. Both spy and troop bars must be at zero to get a knock out
     
  12. Ok that's great thankyou for your help moose 
     
  13. Sounds like fun.