Its very unfair how a 50mcs++ is able to hit a 13mcs++ , they can totally be stripped, I think devs need to adjust so that it would not be so hard for small players to grow
Lel speaking of the devil, find a opponent of ur own league, what a coward only dares to att small player like me
What happened to you? You used to be such a good forumer. Past few months, you've been a complete ass.
at the bottom of the bar I need to hit smalls, such is the game as it is at the moment. as I said, supra, I agree with OP that hit ranges should be adjusted, but this is an old story that has been discussed adnauseum in forums for years.
I agree, as I've said above, hit zone should be changed ... but 'till that happens, we play the game such as it is.
I dont really bother about the heavy stats gap, since i can successfully hit people even at least 30mcs above me
I'm really on the fence about this. Yes, lowering hit ranges would make it harder for the strong to beat upon the weak with impunity. But there are times... like osw. Where being able to hit bigger accounts is very valuable. Perhaps of it could be made as a tiered thing. Like at 1m cs, it can be 5x, at 5m cs it can be 4x, 10m cs 3x and 25 mcs 2x. Protecting the weak while still getting a very wide hit range.
What he said "I do it for the ladies" What he means "im compensating for something smaller than avarage by being a big boy on a taptap kids game"