This is a joint test, trial and research by TZ and Scrim regarding ally plunder bonus. We attempt to provide insights on how it works as well as the Incorporation of new rules in the "News" section by KAW admin. I will begin by first listing the results of the test, and then demystify it in various sections. Note: Values on victory screen is plunder, ally plunder bonus, total Test 1. The ally plunder bonus. TZ solo test. Test on ~ 50% victory opponent. (raven) Before purchase of allies, ally plunder bonus yield ~ 1mil did some ally purchase ~ 90 mil ally plunder bonus yield ~ 1.5 mil This test concludes that ally plunder bonus ~ 0.4 to 0.5% of ally values. TZ test 2 Target 1 Raven ally plunder bonus yield ~1.6 mil Target 2 Kilroy ally plunder bonus yield ~1.2 mil The results analysis Raven is stronger than kilroy Ally plunder bonus on kilroy is 3/4 that of raven Ally plunder bonus DOESscale according to opponent size. (Note: XYZ attacks on tiny opponent yield a few k and on average opponent yield ~ 2.3 mil) Scrim / TZ test Scrim target on (raven, procilivity, Kilroy) all yield the same amount ~ 2.5 mil in ally plunder bonus. TZ target however shows different ally plunder bonus as documented in TZ solo test 1. Analysis at the point of test, Scrim ranks 3 below TZ. However, this shall not affect the results of the 3 different strength target in anyway. Scrim is much richer than TZ. Scrim has few hundred mil more value of allies as compared to TZ. Important point Scrim complains despite making huge ally values purchases, the ally plunder bonus did not go up significantly as expected. Important point We can conclude there is a limitation (cap) for the ally plunder bonus. Scrim has reached the highest cap cap possible, hence is able to earn the maximum amount from a small opponent (Kilroy) and also this amount is the same as a larger opponent (raven). On raven, scrim bonus is 2.6 mil vs TZ 1.6 mil. Hence we can see the cap at 2.6 mil max. we are not done yet. No means no conclusion yet. Let's move on Scrim raze all military building save 1 forge. ally plunder bonus now drops to 300k Ally plunder bonus maximum is capped to Army strength. This is in line with the news as announced by KAW. Ally plunder bonus rises as values of the allies rises (more allies). The value however does not rise indefinitely and is capped by army strength. The exact mechanism of the cap is not known yet. It may be a point cap or it may be a (exponential bonus strength ratio) curve cap. To summarize this long article Ally plunder bonus increase with more allies. Ally plunder bonus scales according to opponent strength Maximum ally plunder bonus is capped to army strength Having more allies above the maximum cap only serves to provide the same ally plunder bonus as the cap. Example cap is at 1mil my bonus for A is 1 mil and for B is 750k I buy even more allies. My bonus for A is still 1 mil but for B is now 940k. I can buy more allies but my total max bonus will be 1 mil for both A and B. I hope this provides an insight to the workings of the ALLY PLUNDER BONUS (not confuse with plunder). this are the current findings of ally plunder bonus. More test and experimentation will help provide data to make this article more accurate. This is suppose to be a small section in TZ Guide Game Mechanics. In with special contribution by many people and still an early findings, it shall be a stand alone for us all to build upon. Special thanks to Scrim co-tester (spend 400 mil for the test) TZ co-tester, xyz for meaningful reminders, Kilroy test subject and raven test subject. Feel free to add on meaningful insights and comments. Any queries feel free to post me on my walls .