Trading

Discussion in 'Ideas + Feature Requests' started by TheArchitects, Jul 15, 2014.

  1. Hey so here's just a new idea for KAW

    What if you were able to trade with players?
    Like trade equipment, or buy their stuff with gold? Any way just thought it was a cool idea

    Support?
     
  2. you could trade allies
     
  3. I smell easy ways to strip fund :D
     
  4. We could trade log ins
     
  5. lul^ but yea that's what the ally trade is for
     
  6. Yes but trading should be within your permanent clan only. The whole point of a clan should be to share the strengths and weaknesses, that could include in clan swaps for Inferno / Aqua or equipment or gold or bars.

    Some changes would be required:

    Clans need to be able to distinguish between guests and permanent members, because of the tendency to go equipment hunting. There should be guests, permanent members, new members, admins,

    Guests and new members can't trade, permanent members and up can. This could be debated.

    Players might have multiple drops, of the same item to support trading. Not so good sometimes, but allows a clan to strengthen weaker members,

    War could be declared allowing surplus items to be stolen from kingdoms/clans. Again debatable.

    Features usually need funding so clans or permanent members have to buy the right trade in their clan. Once per clan forever. Not once per time in clan and only for 1$.

    Or use a nobility points system but that could be too expensive for many players.

    Trading in clans only, prevents extortion and allows clans to regulate by downgrading or kicking out players that victimize another by farming until they get the item. Or so I would hope.

    If ATA haven't thought it through to this level yet, shame on them.

    Randor
     
  7. I support
     
  8. No support. Already been suggested. Nooby idea. Easily abused.
     
  9. Brought up many times, never gonna happen, exploit will be to easy, no support
     
  10. That'll be awesome email Devs so it can work