Can someone tell me the plunder that each buildings gives going to Tier 1 to Tier 3 Builds and also the guilds please!!
Bump Its not true! Tier 2 gives a higher ally plunder than tier 1 and Tier 3 gives a higher ally pluder than tier 2 and guild gives a higher ally plunder than tier 3!!!
T1L1 G1 T1L2 T2L1 T1L3 G2 T2L2 T3L1 T2L3 G3 T3L2 T3L3 G4 I'm almost positive that's the correct order.
I think its something like this Tier1 lv3 = raised AP cap by approx 50k Tier2 lv3 = raised AP cap by approx 130k Tier3 lv3 = raised AP cap by approx 360k Guild lv4 = raised AP cap by approx 470k Thats why im striving for the hansel build (23 guilds, 1 attack building) Thats roughly 470x23=11,170,000 (rough estimates on other guides) So that means you would get over 10mil per hit PLUS your spies, which with 300k spy is i believe around 10.7mil on first steal With that, u hit an osf for 11mil, with 2000 troops you get about 15-18 hits i think, thats roughly 160mil per regen..PLUS YOU CAN STILL STEAL So that means 10mil first steal going down by about... 200k-300k per steal, is about another 80-90mil? So in total per fully regened u get about 240mil... These are all rough numbers and math in my head, please forgive me if theres a major flaw. I kinda went off topic :/ oh well
First of all, the tier plunder you have up there is completely dependent on who your target is. That may be accurate if your target is a 324k spy, but not if it's a 200k/200k. Secondly, with 500 troops (Lv1 Workshop is my attack building), you lose 22 troops per attack. That gives you 23 attacks per regen and I'm pretty sure the minimum troop loss ratio is the same for every building. I make 250mil every regen from my troops alone. As you said, your spies can bring you additional income, (estimated 60m per regen, because you don't make 10m per steal on a target without pots) so you can make a good 310m per regen.
So best build is a lv1 workshop? Ok Lol yeh i know, this is what enki and kerryn told me..some bits from them..