thoughts of an old hand at ee

Discussion in 'Ideas + Feature Requests' started by Bishop_the_Corruptor, Jun 25, 2014.

  1. Ok so heres my thought/idea.

    Everyone knows that the plunder system favors the smallest effective build. At the moment thats the sh before that it was the gh. Every yells at the top of their digital lungs for a nerf on sh. That is a terrible idea. The nerf of the gh is what gave rise to the sh and would just continue on that trend.

    That brings us to my personal solution. Ignore plunder. Base wars off of a point system. For example scouts are worth 1 point attacks worth 4 and so on and so on. Leave ko and sko as it is taking a % of your points.

    It is my personal belief that this would encourage growth in ee instead of the battle to be the best small around that we have now. It would also still leave the sh as a viable way for new players to grow fast and earn gold.

    Ive looked at this solution 7 ways from sunday and cant find any reason it wouldnt work but id love any constructive criticism that you can offer