The Random Ally token

Discussion in 'Ideas + Feature Requests' started by ___lIIIAlphaIIlI_________, Nov 29, 2015.

  1. So I hope your all enjoying the huge lumps of gold KAW Devs are allowing us to make.


    While I was gathering all this gold a good idea dawned upon my mind.
    This idea may be a little solution to the high inflation in KAW and provide some excitement and make the game a bit more interesting.

    The idea is simple:
    As a very rare EB drop or maybe a high tier event reward players will have the opportunity to receive a Random ally coupon.

    The aim of this coupon is straight forward.
    After using it, a player will randomly gain another players ally and get to keep it until the ally is rehired by someone else.

    The effect on the player who loses the ally is negative though. They will only be refunded 30-50%(can be adjusted) of the original price of their ally.

    It's an idea driven by chance.I think its a good idea because it allows players such as myself and many other small or mid players to hire allies which they could never hire.

    It would also be an advantage in events where instead of getting a lot of silver bars and inflating KAW more, resources already made by players will be used.

    This may have detrimental effects to player who lose the allies however, especially players who have spent a lot of gold for these allies although even they can have the opportunity to obtain someone else's allies and they receive a refund too.

    For the person who wins a good ally however:


    We KAW players can decide how crazy we want this idea to be ........possibilities are endless,

    For example we can have these tokens reach up to the likes of the trillion worth LB players or we could have a price bracket for each player group
    For example :
    10 mil CS player-->(100-800bil allies).


    The best thing however will be the FORCED OPEN ALLY MARKET angle implemented.
    Think how hilarious it will be when a player with (no ally hires) banner loses an ally via the token!

    So thank you for reading and I hope you like my idea. :)
     
  2. Support, great idea :) ️
     
  3. >be in war
    >a 5T ally gets force hired
     
  4. Not a bad idea. But would have to be a very rare drop
     
  5. There can be restrictions on losing an ally during EE wars.
     
  6. Many alts are statless and 1b or so costing. Few are decent. These would be seemingly pointless as only yeild useless statless most of the time. Cool idea though
     
  7. more restrictions would have to be implemented, but it's a good idea. support.
     
  8. It's in the idea my friend. We can create price brackets so there will be a minimum price on the allies we could receive.
     
  9. Thank you :) .

    And yes your right, without restrictions it can turn into a bit of chaos.
     
  10. I'm sure KAW can find a way to solve this.....
    Or we can come up with one solution as Rakeshkh said
     
  11. *cough* *cough* Teja *cough* *cough*
     
  12. Um how is this a good idea? Literally a 1k cs person could get lucky, get a coupon, and have Cella or Silph as an ally. Also, the person who the ally gets hired from loses gold? No that's just not good. No offense, but this is a horrible idea. Build tokens, that's a good idea. But ally tokens? No...
     
  13. No support awful idea.
     
  14. If you read carefully, I wrote about implementing price brackets according to size so the 1k cs person wouldn't get Cella or Silph.

    Secondly, why is it a bad idea if players lose gold?????
    People lose Gold from OSW too does that mean that OSW is a bad idea?

    Lastly even the players who may have lost gold might have a chance of winning gold via the ally tokens too......
     
  15. Any reason why?
     
  16. With lots of work it could become a good idea and lots of different restrictions in place. Only thing though that isn't appealing to the devs is it doesn't get them any money and would require them to do a lot of work for no money
     
  17. The op is an idiot, maybe try having above mp before suggesting such ideas, honestly the stupidity is mind blowing. The spenders that keep kaw afloat can't be losing gold to the tiny noobs who get lucky
     
  18. How about devs instead sell a chance at build tokens, price relative to your size, odds could be like 1:6 or something but if you are lucky could be a lot cheaper
     
  19. Feel free to make a forum post on this then.
    And that's a very considerate response you have have given to someone who suggests an idea to improve KAW.

    Yes, you may not like the idea, that doesn't mean you call the creator of the idea an Idiot! Show some respect at least.