Spy Build For The Haunting

Discussion in 'Strategy' started by GN0R1HS, Aug 23, 2011.

  1. Was just thinking and wanting to know, anyone tried to build a Hybrid Hensel - don't know the actual term for it, where they have mainly guilds/sos and just minimal attack build. Want to know whats the minimal number of T4 Attack Buildings needed to hit The Haunting without any attack pots down to the last hit successfully.
     
  2. Does anyone use dilly's q and feedback thread
     
  3. Hmm.. I rarely use the fourmn. Dilly q? Will find it now...
     
  4. I doubt it, but since it's been asked here it might as well be answered here..
    Sadly I don't have a clue what the answer is though.
     
  5. I think you'd need around six or seven T4s
     
  6. I'm not sure but I think it has to be more than two lvl 3 because I used to have two lvl 3 t3 and coulnt hit the haunting without pots so I'm not completely sure ask a bc player
     
  7. ..but it won't be down to the last hit. I can't succeed all the way down to the last hit without pots. A hansel can't do it if they're gonna be an actual hansel
     
  8. Cant find the guide u mentioned immortal :x
     
  9. 6 or 7 t4s troop builds sounds about right.
     
  10. My attack is 1.3mil and I'm just getting all successful hits thru on the haunting
     
  11. To be able to hit all the way down to your last troops without pots needs 18 t4 lvl3.

    At least, that's how many cf it took for me to do it. You can do it with less if the skeletal horde is almost out of energy but if you empty right at the start; 18 is what I would work from.
     
  12. Hmm planing for hybrid hensel lol so 18would be too many
     
  13. To know exactly the answer to this question you need the formulas that almost all players don't know so I suggest @op that you experiment a little and mabey you will find something great
     
  14. Sounds like work to me. I'm pure hansel and I use big attack post for my troops in the haunting. I'd be cautious about buying too Many attack buildings with your experiment. It could make you an easy farm target if you cross the wrong player.
    [​IMG]
     
  15. 18 is a lot of work (up until last week I was 18 t4 and 19 SOS) and it is not the best build for system wars (5.5m combined with 1.6m def left me very open and paid well!) but it is a fantastic build for eb like haunting.

    You can get 36 assassin in doing 145 damage per hit and 24 attacks doing 125. I was averaging 2.5b per hour with that build.
     
  16. Just skip the haunting if you wanna stay hansel. Try origins or battle royal for a compatible payout without much need for pots.
     
  17. The other thing that helps in the haunting for Hansels is allies lots and lots of attack builds. Which is what real Hansel builds should (were) be like. The other thing is I hit with a 12 mil pot and get 50-55 damage points. Without pot I hit the first few attacks but I do 5-10 damage points. The win gives me 24 mil the extra 40 damage hits (I calculated that's worth enough to make it up). My clan does a lot of PWs so I'm sticking to guilds till I get HLComplete after which it's SOSs. If you do a lot of EB though spies is what you should have
     
  18. Therefore go SoS
     
  19. It'll be more expensive to build the t4 than just using pots, origins is best for hansel as you can attack with minimal pots without additional attack buildings.
     
  20. I just bought my 50th land going all the way as a black guild hansel, except for one T4 circle and two SOS which i had to get in order to be able to hit an HLBC OSF, Now Im going to convert to SOS and my plunder will decrease, but here is where it is now: 25,736,520 ally bonus on haunting, 38,608,299 on HLBC osf. I have compared this ally bonus with HLBC hansel friends and it is definately higher. I believe that the fastest way to land complete is to stick with the black guilds all the way. When I built the 2 SOS my ally plunder went down slightly, but it was worth it to be able to hit OSFs. :geek: