Revamped "Lottery" System

Discussion in 'Ideas + Feature Requests' started by Reid, Oct 11, 2013.

  1. A lottery system has been suggested before, but I have remade it.
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    How it Works

    The lottery would have 3 numbers lined up next to each other. The numbers would spin 1-9. Depending on the players CS, the cost to spin the numbers would change.
    Lets say a player spun the lottery numbers.
    This is what happens:
    The lottery takes a said ammount of gold from the player. The numbers now spin.
    These are the players numbers:

    7 6 7

    Now, as you can see the player has 2 of the numbers the same. That means they get a small prize. How are the prizes calculated? I will show you bellow.

    1 Number Same
    -No reward.
    -You just wasted an ammount of gold.


    2 Numbers Same
    -You get a small reward such as: a small ammount of gold, 50-100 of a random pot.
    -You didn't waste gold.


    All 3 Numbers Same
    -A medium/large reward such as: inferno/aqua, a large ammount of gold, nobilty point/crystal.
    -This would be hard to get, but is possible.


    There is also another way to do this, but would not be quite as interesting. It would work like this:

    You put a set ammount of gold in, and depending on how much gold you put in the reward changes. There is still a 20%-25% chance it will fail.

    Thanks for reading! This is obviously not a perfect idea, nor may it be a good idea. :-D