Red's guide to growth and LC

Discussion in 'Strategy' started by ---BambooOfChaos---, Mar 26, 2011.

  1. Hi, Red Oak here. There have probably been many of these guides made, so I have decided to give it a whack. So, here is the

    Growth Guide

    So, you have just started the game. You have 30,000 gold, one level 1 guild, and one level 1 stable, barracks, or workshop. For now don't do anything with that gold.
    Start off the game by, although you will find it irritates people, ask for a volley. Specifically say:
    So you will get volleyed.
    While you are being volleyed, join a clan that has a plunder war going, but don't hit the osf yet.
    Utilize the gold to explore six lands only. This makes for a total of eight lands.
    Now that you have eight lands, you can build T2 buildings. These are forges, bestiaries, and war cathedrals. Here are the advantages of each:
    Forge : higher attack strength.
    Bestiary : equal attack and defense strength. Aldo provides more troops.
    War cathedral : higher defense. Also provides a 5% higher plunder bonus.
    Note: I prefer bestiaries
    Anyway, you can't just build all of these at once. There are several things you must do.
    Build only one at a time and make sure to upgrade that one to level three before you build a new one.
    Once you build one, you will get 500 troops. Unload those on the osf before you build a new one.
    After all the lands have a building on them, wait until you have fully regenerated troops.
    note: don't bother upgrading your guild just yet
    After all your troops have been regenerated, unload on the osf. Then spend all the money you get on an ally. Then wait for regen and repeat the process. After you unload about 4 times, you should have enough allies to be at MAP, max ally plunder. Then, unload again and explore your ninth land. Then, get MAP again. Explore your tenth. Get map. Continue this process until you have 14 lands explored. Now it is time to upgrade your guild. You need 77.5 mil to do this. Upgrade it to level three.
    Now you have 16 lands, and you can build t3 buildings, right?!

    WRONG

    Don't bother building a t3 until you have at least 20 lands explored. Also upgrade your guild to level 4 after you have explored 20 lands. Keep yourself at max ally plunder and you will be LC in no time.
    Here are some other useful tips.

    Land prices
    5000
    30000
    150000
    750000
    1500000
    2500000
    3500000
    5000000
    10000000
    20000000
    30000000
    60000000
    100000000
    200000000
    300000000
    600000000
    900000000
    1200000000
    1500000000
    1800000000
    2100000000
    3000000000
    Don't bother buying defense or spy defense buildings. They are a waste of land.
    I hope you enjoyed this guide. It took a pretty long time to make. As always, if you have any specific questions feel free to ask.
    Thanks to outdoortoast for his BBcodes forum.
     
  2. I think ur land prices are wrong
     
  3. MAP is the wrong term. Use MP it's easier and the real term
     
  4. Todd is it the last one which your talking about? 3bil one?
     
  5. Oh no sorry , hot confused with highland prices lol
     
  6. MAP is correct. MP would refer to Allies PLUS Personal plunder.
    With regards to allies, you can only have MAP.
     
  7. War chatedral realy gives 5% i beliv it only start at t3-t4 buildings
     
  8. Yup. It starts at T2
     
  9. Why original hansel is made whit beastery instead of a war cathedral than??? Hansel is made afteral to make $
     
  10. I think land prices are wrong