Random item Drops

Discussion in 'Strategy' started by -Qwerty, Oct 27, 2012.

  1. Item drops in epic battles should be random for only the top 10-20 active players in the eb. This will create more activity in eb's. why should the least active players be rewarded with drops?
    This is the same thing when Dev's said they wanted to have players do a variety of eb's, so they can get the new different potions. Now what do the dev's do to contradict themselves...... They put the potions on sell now!!!

    Voice your opinion on this?
     
  2. The Devs put the potions on sale from player's requests, and in good hindsight, in my opinion. Item drops are random enough as it is. Making it even harder to get them just encourages even MORE EBs! 
     
  3. Also the item drops that dropped from fod ad the other Ebs you can sell for major gold! Say you have 5000 of both pots from fod right? Calculate what the sell price and multiply it by 5000? Simply you get per 500 per sell is around 5.2b first attack pot 6.5b spy attack pot so you do the math? This will help a lot with gold funding also
     
  4. Still hate that someone gets a drop for 17 hits and others who put in over a 1000 get nothing. Seen that happen or there abouts too many times. Players should be rewarded for effort. Not rewarded for freeloading off others efforts. Top 10 active yes. And hit damage dependant. The hits need to actually make an impact on the eb to qualify. Let those that do the work get the rewards.
     
  5. The only items I spent more than 3 ebs going for were shields from cotd and helm from ctt. Maybe you need to hit your attack buttons harder.
     
  6. Here's my opinion. Use the battle list I got all t drops from there 
     
  7. Wish that was an option for equipment that would be awesome. And be better still if half of battle list hit back.
     
  8. If it is held to the top ten then that pretty well dumps out people who don't use xtals. That way everyone has an even leg on the drops.
     
  9. Yes it may alter preference to people who xtal. Bit why should drops go to people who do leass than say 1% of eb damage. God knows what 17 hits on a tbo equates to. And no I can't be bothered to do the maths on it. Think up a better fair stratergy. And if it equated to damage then the bigger builds would get the drops in time as they grow into the ebs. Who does the most damage should get the drops first. And yes usually those that xtal. And no I don't always use xtals. But I'd rather see drops go to those that earn it, rather than those that don't. Just my opinion.