My next land is 4.5 Billion. I am currently building titans lairs. Should I start upgrading Lairs, replacing, or exploring. Please wall me your answer, it makes both our lives easier.
ALWAYS make sure your lairs are more then l2 when you replace them. More then l3 if you are replacing guilds. Also, Id recomend exploring, that is way too early. Explore and build guilds l4 on lands until land 30B gold. then start replacing.
To maximize "gold per stat" efficiency I strongly recommend not expanding beyond the 9b highland until all other lands are T4L3BC. Then upgrade 1 highland at a time to Lvl3. Others may disagree but this seems to work out to be the most efficient mathematically.
Personaly I think you should keep exploring highlands and putting up L2T4 buildings or L2SOS. The extra building on the extra land will not only give you more stats but also more ally plunder then replacing the T3 buildings on your lowlands with T4 as that will only give you the difference between T3 and T4 not a whole extra buildings worth. Once you have bought the 15bil land, then go back and upgrade all your T4 / SOS to L3. Once you have bought the 40bil land and have L3T4's on all your highlands then you might consider going back and replacing your lowland buildings, as after this land it starts to get really hard / expensive, so you may decide that you need to make it easier for yourself by going back to the lowlands.
Wulf, could you please expand on "most efficient mathematically" I am interested in your reasoning as this is different from what I was told / have determined for myself.
Of course: Lets take upgrading a T4L2 CoE to a T4L3 CoE vs building a New T4L2 CoE on the 4.5b land. PURCHASING 4.5b LAND AND BUILDING A T4L2 CoE ON IT 4.5b (cost of the land) + 11.5b (cost of a new T4L2) 16b total Stat Bonus for a Brand New Lvl2 CoE 47,366 increase to attack x 47,366 increase to Defense TOTAL STAT BONUS = 94,732 / 16b gold spent 5,920.75 stat increase per billion gold spent UPGRADING AN EXISTING LEVEL 2 CoE TO LEVEL 3 15b (cost of upgrading a T4L2 to T4L3) 15b total Stat Bonus for a upgrading CoE form Lvl2 to Lvl3 47,378 increase to attack x 47,378 increase to Defense TOTAL STAT BONUS = 94,756 / 15b gold spent 6,317.07 stat increase per billion gold spent As highlands get even more expensive the Stat per gold difference gets even bigger. The only reason to expand further than 4.5b land into the highlands before you are BC on all other lands is to access the increases to Nobility turn-in that the last 40 lands offer.
I have a question sexwulf. If you could expand upon this it would be greatly appreciated... As I know there's no set amount of gold you get per building, As a smaller statted kingdom I had built a couple of lvl4 guilds to increase my plunder. well now I am of (decent) size, and would like to know whether it would be cost effective and worth the plunder to convert my guilds to cursed. I know guilds help plunder with spy builds and hansel builds alot more than heavy attack builds. Meaning the more you have the more plunder you'll recieve. As a heavy attack build I'm not sure whether if I converted my guilds to cursed would give me more plunder as Im not hansel or pure spy. I have checked your guide, and it's shows no plunder recieved from certain buildings. But you do show a graph that represents which buildings and teirs of buildings gain the most plunder. In your graph it shows a lvl3 cursed making much more than a lvl4 guild. If any of this makes sense to you, could you please elaborate?
Tier 4 Level 3 makes substantially more plunder than any spy building. With 48 CoE & 1 SoS I make over 60 mil on my first hit against a BC OSF. That's almost double the biggest Hansel makes. IMO the only reason to stay Hansel when you could be building Tier 4 building is: - You are aiming to be an OSF - You are an OSF who converts to Hansel to make gold between wars & pWars - You enjoy the way hansel fights in real wars I hope that is what you are looking for. Its late and I am off to bed. If its is not let me know and I'll take another wack at it tomorrow.
You are looking purely at cost per stat increase, but are not considering the increase in ally plunder per new building / upgradeing building. Also you haven't taken into consideration what happens where you have to sell a T3 on the low lands to replace it with a T4. You a) loose the stats from that building. and b) loose the ally plunder from that building (sure you get the stats and plunder from the new T4), but in efect you only really GAIN the difference in stats / plunder from T3 to T4. Whereas if you had saved up and bought a new highland and put your T4 there, you would keep the stats & plunder from your lowland T3 and get the full extra stats & plunder from your new highlands T4. Hope that made some sort of sense.
I did take those things into consideration. Here is the math: T3L3 replaced with a T4L1 has a very slight increase to ally plunder and also increases your stats a little bit too. So it does not hurt you to upgrade from a T3L3 to a T4L1. ATTACK -- DEFENSE -- TOTAL 23,680 --- 23,680 --- 47,360 New CoE T4L1 Added 19,740 --- 19,740 --- 39,480 WarAC T3L3 Lost 3,940 ---- 3,940 ---- 7,880 Increase in stats Upgrading a T4L1 to a T4L2 has a larger increase to ally plunder than building a New T4L1 on a new land. This I cannot prove as no one knows the plunder equations but I have tested it. Also there is a very slight stat advantage to upgrading too. ATTACK -- DEFENSE -- TOTAL 23,686 --- 23,686 --- 47,372 Stat Change Upgrading CoE T4L1 to T4L2 23,680 --- 23,680 --- 47,360 New CoE T4L1 Added in highlands 6 -------- 6 -------- 12 Difference between the two Although this increase is small from T3L3 to T4L1 it only cost 3.484b to do (cost of T4L1 - T3L3 sale price). This combined with the 7.5b to go to T4L2 = 10.484b total. The total stat jump T3L3 to T4l2 (considering the loss of the T3L3) is: ATTACK -- DEFENSE -- TOTAL 27,626 --- 27,626 --- 55,252 At a value of 5,030 stats per billion spent The total stat jump buying the 4.5b land & a T4L1 is: ATTACK -- DEFENSE -- TOTAL 23,680 --- 23,680 --- 47,360 At a value of 5,740 stats per billion spent (T4L1 on new land is better) The total stat jump buying the 9b land & a T4L1 is: ATTACK -- DEFENSE -- TOTAL 23,680 --- 23,680 --- 47,360 At a value of 3,866 stats per billion spent (Upgrading is substantially better) So my conclusion is still the same. - There could be is a very slight mathematical advantage to expanding onto the 4.5b land vs upgrading a T3L3 but not onto the 9b land. - There is a plunder advantage to building a brand new T4L1 vs tearing down a T3L3 to build a T4L1. - However when T4L1 + new land cost more than upgrading a T3L3 to T4L2 in 1 shot then it is a better use of gold to get better plunder & stats by upgrade the existing buildings. So in conclusion I go back to my original statement: Do not expand onto the Highlands beyond the 4.5b land until your build is T4L3BC if you want maximum stat bonus and plunder bonus value out of your gold unless your goal is to access higher nobility turn-in rates offered by the top 40 Highlands. :mrgreen:
Ok that was a bit long and confusing, so let's look at it another way. Stats per Bil for L3 CoE on the 9bil highland is 5,770 Or to put it another way, Cost per stat point is 173,324 Stats per Bil for L3 CoE on Lowland (allowing for drop of old Aviary) is 5,414 or Cost per stat point is 184,708 Stats per Bil for L3 CoE on the 11bil highland is 5,121 Or Cost per stat point is 195,263 So yes I agree with you that in pure $'s per stat terms it's cheaper to replace the T3's on your lowland with T4's However I don't see where you factored for the increase you would get to ally plunderfrom keeping the Aviary?