Quantity or Quality? (Haunts)

Discussion in 'Strategy' started by I_I_I-DarkAce07-I_I_I, Oct 12, 2012.

  1. Another question of mine which has always left me wondering....

    What has a better payout:
    Burning 91 times ''Seal of Defense'' - doing 71 damage or..
    Burning 71 times ''Seal of Defense'' - doing 91 damage
    **(both add upto to do 6164 damage)**

    Or would these two equations come with the same payout?
     
  2. Re: Quantity of Quality? (Haunts)

    Using more pot that better.
     
  3. Re: Quantity of Quality? (Haunts)

    The
     
  4. Yes, the more pots the better. Some haunting clans are used to build a clan's strip funds, and have a few alts with 0,0, 0,0 stats to hit pot phase. This way, the alts do about 2 to 3 damage, maximizing both profit and the number of hits.
     
  5. ^ when 0 0 0 0 stat alts do all item phase they make 4b.

    That is most ******* retarded thing I've ever heard.
     
  6. But it works right lol
     
  7. 0 stats cannot hit pots. I missed a damm pot phase because of that
    U have to have at least one attack or spy blding to hit even pots
     
  8. Ah works fine but what do I know back to warbeasts
     
  9. More damage means more plunder per hit...it would be close idk.
     
  10. Quantity > Quality

    That being said, for every item you do, your profit per item will be less.